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Dead by Daylight hits 50 million players after Ringu update

It's been six years since release, but Dead by Daylight has consistently been updated and worked on by its developer Behaviour interactive. The latest of these being the Sadako update, which brings creepy Japanese Ringu characters Sadako and Yoichi to pixelated life in videogame form. And a recent announcement suggests that the game's popularity is stronger than ever.


In a tweet from the official Dead by Daylight Twitter account, the developers state that the multiplayer horror game has now reached a player base of over 50 million. "Thank you to all our players, we hope to see you in the fog!" reads the tweet.


Dead by Daylight has become so popular that it's now expanding its franchise with a board game. And in a recent interview with The Loadout, Dead by Daylight's creative director, David Richard, said that the team plans to bring even more original and licenced content to the game in the future.


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RELATED LINKS:

Dead by Daylight's creative director on bringing Ringu's Sadako and Yoichi to life

How Dead by Daylight re-envisioned The Ring's Yoichi as an adult

Dead by Daylight has no plans for a sequel

5.6.2 | Bugfix Patch



[h2]Bug Fixes[/h2]
  • Fixed an issue that caused the Bloodletting, Vector Victory and Pulcinella cosmetics to be unlocked for free. (EGS only)
  • Fixed an issue which sometimes allowed purchasing of the same perk multiple times in the Shrine of Secrets.
  • Fixed an issue which prevented unlocking of Sadako Rising DLC achievements. (PS4 only)
  • Fixed a crash which could occur when equipping the Boon: Dark Theory perk. (Switch only)
  • Fixed an issue which prevented purchasing of discounted outfits using Shards.
  • Fixed an issue that caused killer being able to block the ''Unhook'' prompt with one of the hook in Industrial map.
  • Fixed an issue that preventing the Onryo sfx from playing when opening an empty locker.
  • Fixed an issue that sometimes prevented the Hillbilly's chainsaw sfx from playing during a sprint.
  • Fixed a crash that would sometimes occur when entering the perimeter of Yoichi Asakawa's Boon: Dark Theory.
  • Fixed an issue that prevented progress in the Triage achievement if the healed Survivor was unhooked.
  • Fixed an issue that prevented The Onryo's Condemned kills from counting towards the Tome 10 Execution challenge.
  • Fixed an issue that caused an incorrect camera orientation while projecting as The Onryo to a nearby near TV.
  • Fixed an issue that prevented a survivor using perk Head On from killing The Nemesis' zombies when dashing out of a locker.
  • Fixed an issue that caused a generic icon to be shown when using a killer power.
  • Fixed an issue that caused the Nurse's blink charge animation to loop when charging her power.
  • Fixed an issue that prevented progress of the Demogorgon's Daily Ritual.
  • Fixed an issue that prevented the Nurse's blink charge time from being increased when using Kavanagh's Last Breath and Heavy Panting add-ons.
  • Fixed an issue that caused Survivor to instantly wiggle free when being downed while the Killer was carrying another Survivor with 90% or more wiggle progress.
  • Fixed an issue that caused the makeup to be missing from Elodie's 50's Night Out outfit icon.



[h2]Known Issues[/h2]
  • Killer sound effects are missing when going from the Play as Killer menu to the Store. Swapping to a different Killer in the Store will fix the issue.

Dead by Daylight's creative director on bringing Ringu's Sadako and Yoichi to life

Dead by Daylight has been around for a while now, but Behaviour Interactive seems to have struck gold with its novel concept. It's the horror equivalent of a multiplayer arena shooter, except one of you is a nightmarish killer, while four others take on the role of survivors who have to work together to outwit the killer and escape unscathed.


According to Steam Charts, the game still sees between 40-50,000 players each month, with peaks of double that number. And it's no wonder, because Behaviour has been consistently feeding more and more content into the game, collaborating with horror's biggest hitters, like Hellraiser, Resident Evil, and Saw.


Ahead of Dead by Daylight's latest update, which introduces The Ring's Sadako and Yoichi as new characters, we spoke to Behaviour Interactive's creative director David Richard to find out more about how the team went about bringing these horror icons to life in-game, the new jump scares and Easter eggs, and what's in store for the game's future.


Read the rest of the story...


RELATED LINKS:

How Dead by Daylight re-envisioned The Ring's Yoichi as an adult

Dead by Daylight has no plans for a sequel

Dead by Daylight killers ranked

Dead by Daylight has no plans for a sequel

Dead by Daylight's next update is on the way, adding Sadako from Ringu - which Western audiences will know as The Ring - as the new killer. There are now over 30 DLCs available for Behaviour Interactive's asymmetrical horror game - at least doubling the content that was available at launch. So, is it time for a sequel? In an interview with The Loadout, Dead by Daylight's creative director Dave Richard confirms that there are no plans for a new Dead by Daylight game.


Dead by Daylight has been around for six years now and we asked Richard how long the original game will continue to be updated and whether there were any plans for the studio to release a full-on Dead by Daylight 2.


"Dead by Daylight as a project and as a team has been built to be supported for as long as we could," Richard says. "If there are players supporting it and a growing community, it makes sense to us to continue to update and support the title rather than move to a sequel. As we have seen through the years with the massive visual rework of maps and characters, with effort and know-how it is possible to update a title even in major ways to support it even longer."


Read the rest of the story...


RELATED LINKS:

Dead by Daylight's creative director on bringing Ringu's Sadako and Yoichi to life

How Dead by Daylight re-envisioned The Ring's Yoichi as an adult

Dead by Daylight killers ranked

How Dead by Daylight re-envisioned The Ring's Yoichi as an adult

Dead by Daylight's Sadako update inserts the Japanese horror icon from The Ring into the game as a new killer. But alongside her as a new survivor comes Yoichi Asakawa, the only person to survive Sadako's onslaught in the original films and novel. Yoichi was just a child in those works, but now he's all aged up for Dead by Daylight. Speaking to The Loadout, Behaviour Interactive's creative director David Richard discusses how the studio went about the transformation.


"First of all, I have to say how happy we were that Kadokawa allowed us to go on with this idea and create new lore that doesn't exist for this character," Richard says when asked about how he worked with the Ringu licence-holders, Kadokawa, to bring Yoichi to Dead by Daylight. "As with all licensed content, everything we do follows specific guidelines, and is approved by our partner. At the end of the day, our objective is that the content we create is truthful to their original IP, and represents their universe, in a Dead by Daylight way."


But how did Richard and the team go about creating the adult version of Yoichi when there wasn't a precedent for the character being any older than a child? "We wanted to ensure he was going to go into a science field just like his father," Richard explains. "Since he knows that Sadako might be living in water in the open sea on the coast, we thought that that's what oriented him towards studies related to the ocean."


Read the rest of the story...


RELATED LINKS:

Dead by Daylight's creative director on bringing Ringu's Sadako and Yoichi to life

Dead by Daylight has no plans for a sequel

Dead by Daylight killers ranked