Demo update notes for v0.35
[p]Truck City v0.35-Demo has just been released. This change log also includes changes in hotfixes 0.34.1 and 0.34.2. This is the change log:[/p]
- [p]Improvement: Upgraded Godot engine to version 4.5[/p]
- [p]Improvement: First run sped up, the game now includes pre-compiled shaders (20% speed-up)[/p]
- [p]Improvement: minimap colors improved to make factories and resources much more visible, visually appealing[/p]
- [p]Improvement: added level of detail models for containers; makes GPU frame time approximately 10% faster in very factories with far away zoom[/p]
- [p]Improvement: updated tileset for Oil and Space DEMO map, especially for one way roads[/p]
- [p]Improvement: performance improvements when using blueprints[/p]
- [p]Bugfix: blueprints system may not save blueprints used by the user, corrected[/p]
- [p]Bugfix: "Map never completed" may show in the objectives menu after completing a map and selecting to stay in the map[/p]
- [p]Bugfix: one way roads in blueprints occasionally may not be correctly built[/p]
- [p]Bugfix: rarely blueprints may be built on top of resources, other buildings, or out of bounds, fixed[/p]
- [p]Bugfix: some blueprints may print "unable to build this blueprint" after building it[/p]
- [p]Improvement: Camera angle changed, camera transition changed[/p]
- [p]Improvement: better translations for leaderboards[/p]
- [p]Improvement: improved look and feel of Leaderboards window[/p]
- [p]Improvement: added button to go to my rank in Leaderboards window[/p]
- [p]Bugfix: corrected tilemap for 2-tile production buildings next to loading ports[/p]
- [p]Improvement: Truck depot now shows information regarding incoming trucks and occupied and total parking spots[/p]
- [p]Improvement: Added encryption for records file, hopefully preventing or reducing cheating[/p]
- [p]Improvement: other anti-cheating measures taken to prevent custom maps to inject results on official map leaderboards[/p]
- [p]Balance: changed default traffic light duration to 5s (from 10s)[/p]
- [p]Improvement: factory window will show a cleaner interface at the frame it's loaded (previously might show outdated information)[/p]
- [p]Bugfix: trucks would select a truck depot by distance, disregarding priority[/p]
- [p]Improvement: changed default shortcut for blueprints menu to Control+B instead of B, so the window can be closed using the same shortcut without interfering with the user typing[/p]
- [p]Bugfix: blueprints with one way roads were not correctly updating the minimap when built[/p]
- [p]Bugfix: manually despawned trucks would still show their route on the map, removed[/p]
- [p]Improvement: one way tiles changed so right side of the road shows yellow marks and left side shows white marks (as is usually the case in reality)[/p]
- [p]Bugfix: clicking on log messages may also trigger clicks below the log too[/p]
- [p]Improvement: road menu items may be reverse cycled using the Shift+2 shortcut[/p]
- [p]Improvement: Key mapping menu sorted by function key[/p]
- [p]Improvement: Added translation for market menu[/p]
- [p]Improvement: Removed incorrect tooltip text in global menu[/p]
- [p]Bugfix: Information tooltip text window now resets when scrolling or zooming[/p]
- [p]Bugfix: corrected warning message in factory tooltip text regarding amount of outbound warehouses[/p]