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Insider: Weapon Diversity and Origins (WIP #1)

[h3]Fellow Demon Hunters,[/h3][p][/p][p]In Grind Survivors, weapons are generated with random Origins; modifiers that define their stats and playstyle. Each Origin gives a weapon its own strengths and weaknesses:[/p]
  • [p]Doomforged – the balanced base variant.[/p]
  • [p]Abyss – fast-firing, but with chaotic bullet spread.[/p]
  • [p]Infernal – massive damage, slow reload, and a small magazine.[/p]
  • [p]Bloodied – very large magazines, but long reloads.[/p]
  • [p]Warborn – precise, long-ranged weapons.[/p]
[p]During the first playtest, we noticed these differences didn’t feel strong enough. That’s why we’re working on two big improvements for the next playtest:[/p]
  • [p]Sharper stat variation so each Origin feels more distinct and meaningful in gameplay.[/p]
  • [p]Unique visual styles for every Origin + weapon combination, so you can instantly recognize them not just by stats, but also by appearance.[/p]
[p][/p][h3]Concepts of weapon-Origin combinations:[/h3][p][/p][h3]And some advanced options:[/h3][p][/p][p]Thanks again for all the incredible support and feedback so far. It’s what keeps us forging ahead. Stay tuned for more dev updates soon, including fresh details on the latest adjustments as well as the next playtest.[/p][p][/p][h3]— The Grind Survivors Team[/h3][p][/p][p][/p][p]Got feedback to unload, builds to forge, or just want to sharpen your skills with fellow demon hunters and chat with the devs before the next hellgate opens?[/p][p]Join our \[Discord] and step into the fire early![/p]