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Insider: Leaderboards (WIP #4)

[h3]Fellow Demon Hunters,[/h3][p][/p][p]We’ve seen how intense the leaderboard battles became during the last playtest. Close fights for the top spots, rivalries between friends, and endless min-maxing for that extra score. [/p][p]We also noticed some odd competition patterns at the top: players keeping the boss alive to farm endless demons for score. And of course, a few cheaters slipped through.[/p][p]This update aims to make leaderboards fairer, more meaningful, and way more fun to climb with your friends.[/p][h3]Here’s what’s new:[/h3]
  • [p]New scoring system – your total score now reflects all actions during a run: kills, damage, experience, Ash earned, and more.[/p]
  • [p]Boss score limit – once the boss spawns, your score stops increasing from farming demons (only boss kill counts).[/p]
  • [p]Friend-only sorting – hide everyone except your Steam friends and compare only within your circle.[/p]
  • [p]Tags – labels like Friend or Developer will now appear in global boards to make competition more personal and engaging.[/p]
  • [p]Anti-cheat – improved backend systems to ensure leaderboard integrity and fair play for everyone.[/p]
[p]Our goal is simple: make every climb fair, competitive, and rewarding; where skill matters more than exploits, and victory feels earned.[/p][p]Raw UI mockup (guess some nicknames from the playtest were used):[/p][p][/p][h3]— The Grind Survivors Team[/h3][p][/p][p][/p][p]Got feedback to unload, builds to forge, or just want to sharpen your skills with fellow demon hunters and chat with the devs before the next hellgate opens?[/p][p]Join our \[Discord] and step into the fire early![/p]