Open Playtest #2 Starts Tomorrow!
[h3]Hey Demon Hunters,[/h3][p][/p][p]The wait is almost over — Open Playtest #2 goes live tomorrow, and we can’t wait to unleash everything we’ve prepared. This round brings a ton of upgrades, new systems, and fresh content for you to tear through. Here’s a quick look at what’s waiting in the depths:[/p][p][/p][h3]What’s New in Playtest #2:[/h3]
[/p][p][/p][p]Got feedback to unload, builds to forge, or just want to sharpen your skills with fellow demon hunters and chat with the devs before the next hellgate opens?[/p][p][/p][p]Join our \[Discord] and step into the fire early![/p]
- [p]Cascade returns — the classic bounce-based projectile archetype makes its comeback.[/p]
- [p]Three weapon archetypes to try out: SMGs, shotguns, and revolvers.[/p]
- [p]Two difficulty levels for Biome 1 to test your builds.[/p]
- [p]Infinity Mode is here, complete with its own leaderboard for the boldest survivors.[/p]
- [p]Reworked Weapon Origins — now with new visuals and stronger mechanical identity. Every Origin drastically changes how your weapon looks and behaves.[/p]
- [p]New Skill Tree, Runes, and Synergies — a clearer, tighter progression with powerful effects moved into Runes and Synergies to boost experimentation.[/p]
- [p]Simplified Chinese[/p]
- [p]Japanese[/p]
- [p]Korean[/p]
- [p]Portuguese (Brazil)[/p]
- [p]Ukrainian[/p]
- [p]German[/p]