1. Devil's Bluff
  2. News

Devil's Bluff News

Devil's Bluff v 1.02 - The Patch Notes Commeth

Howdy Bluffers,
You came, you saw, you pointed out our unsightly gameplay blemishes, and boy-oh-boy, have we got some fixes for you!

Here's what we fixed:

  • Devil Capture works again. Yay!
  • The percent chance to trip randomly while running has been reduced by 20%. Apologies to all who enjoy falling flat on their faces.
  • The random button sticking when using the PS4 has been fixed.
  • Two players can no longer get stuck in by trying to enter a hiding place at the same time.
  • Devil should no longer deal damage in human form.
  • Players can now use the controller to cancel pop-ups.
  • Help menus now display the proper controls everywhere.
  • The issue of missing audio should be resolved. Just delete and re-install. Let us know if this is still wonky for you.

We'll be hopping on to play with y'all at 6PM EST, so come join us after you've got the new build!

Regards,

- Team KBJ

Devil's Bluff v 1.02 - The Patch Notes Commeth

Howdy Bluffers,
You came, you saw, you pointed out our unsightly gameplay blemishes, and boy-oh-boy, have we got some fixes for you!

Here's what we fixed:

  • Devil Capture works again. Yay!
  • The percent chance to trip randomly while running has been reduced by 20%. Apologies to all who enjoy falling flat on their faces.
  • The random button sticking when using the PS4 has been fixed.
  • Two players can no longer get stuck in by trying to enter a hiding place at the same time.
  • Devil should no longer deal damage in human form.
  • Players can now use the controller to cancel pop-ups.
  • Help menus now display the proper controls everywhere.
  • The issue of missing audio should be resolved. Just delete and re-install. Let us know if this is still wonky for you.

We'll be hopping on to play with y'all at 6PM EST, so come join us after you've got the new build!

Regards,

- Team KBJ

Devil's Bluff v 1.01 - Patch Notes-McGotes!

BOO!

Admit it. We totally scared you.

*ahem*

OK, so we've just uploaded our first post-launch patch. It's a teenie-tiny one with some quick fixes, but we think you'll approve:

  • Fixed the bug with the Lobby List.
  • Fixed error with hiding place exit in the Evil Laboratory.
  • Reinstated the "X" key to active duty as the alt Investigate key.
  • Added a giant prompt below the Player assigned as Devil for people who were all "TL;DR" with the "You are Devil" pop-up.
  • Added a notification to Spectator mode that tells you to click on Player Portraits to change the camera.
  • Hid a magical pony somewhere in the Mansion. Kidding. We did no such thing....THIS time.

Last but not least, based on your awesome feedback that Devil had some unfair advantages early in the game, we made two adjustments to the start of each match:

  • Players no longer spawn in a single location. Teams now start in random rooms on the main floor.
  • The Capture meter now fills in only two minutes, vs. the pervious time of five minutes.

That's it!

Oh, and one more thing...when you're done roaming your neighborhoods and relieving small children of their hard-earned candy collections, come watch us relentlessly troll Cyroatic and Russ tonight at 11PM on Twitch:

- Join us here at 11PM - There will be weeping and gnashing of teh teefs!

Thanks for Slaying,

- Your Pals at KBJ Games


Devil's Bluff v 1.01 - Patch Notes-McGotes!

BOO!

Admit it. We totally scared you.

*ahem*

OK, so we've just uploaded our first post-launch patch. It's a teenie-tiny one with some quick fixes, but we think you'll approve:

  • Fixed the bug with the Lobby List.
  • Fixed error with hiding place exit in the Evil Laboratory.
  • Reinstated the "X" key to active duty as the alt Investigate key.
  • Added a giant prompt below the Player assigned as Devil for people who were all "TL;DR" with the "You are Devil" pop-up.
  • Added a notification to Spectator mode that tells you to click on Player Portraits to change the camera.
  • Hid a magical pony somewhere in the Mansion. Kidding. We did no such thing....THIS time.

Last but not least, based on your awesome feedback that Devil had some unfair advantages early in the game, we made two adjustments to the start of each match:

  • Players no longer spawn in a single location. Teams now start in random rooms on the main floor.
  • The Capture meter now fills in only two minutes, vs. the pervious time of five minutes.

That's it!

Oh, and one more thing...when you're done roaming your neighborhoods and relieving small children of their hard-earned candy collections, come watch us relentlessly troll Cyroatic and Russ tonight at 11PM on Twitch:

- Join us here at 11PM - There will be weeping and gnashing of teh teefs!

Thanks for Slaying,

- Your Pals at KBJ Games


Now Available on Steam - Devil's Bluff

Devil's Bluff is Now Available on Steam!

The 11 vs 1 online murder mystery that offers a ground-breaking take on the Survival Horror genre. Enter the Crawley Mansion for the annual Halloween scavenger hunt atop the infamous Devil’s Bluff. Mystery, deception, betrayal, and mayhem are the order of the day. Let the hunt begin!