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Hot Lava News

[Game Hotfix] - 463980

  • Fix Workshop Maps screen fails to load when the Mods folder is missing

[Game Hotfix] - 460853

  • Fix issue where buddy course unlocks were appearing incorrectly for some players

Jen Forcer's Tactical Training Update : Phase 2


[h2]NEW! T.O.X.I.C. Team-up[/h2]

A brand new update brings two brand new members to the T.O.X.I.C. roster: Poizone’s robotic army, the Infected Infantry! And Lord Sludge’s molten magma monster form, the
Megamortabeast!

[h2]NEW! Vault Jump Ability[/h2]
Along with these hot new characters comes one cool new move, the Vault Jump! Give yourself an extra boost to reach those platforms that are just a *little* too far away. And if you’re bummed you can’t test out this new move with your favorite characters...well we’ve got some news for you!

[h2]NEW! Choice[/h2]
We’ve decoupled abilities from their characters so you can now use any character you want with any ability: Sue Nami with Double Jump; Poizone with Boost; Hazard with Slide Jump - go ahead and mix it up!

You also might notice some slick new UI in the game designed to make your lava jumping experience all the more pleasant.

[h2]NEW! Items[/h2]
Every character’s progression levels have been bumped up to 60 possible levels. So get in there and jump around to unlock some new stickers, action files, emotes, and new skins. As an added bonus we’re also giving everyone free Sea Stealth G.A.T. skins for this Spring update, just because we love you all so much.

If you can’t get enough of all things G.A.T., there are all new G.A.T. lore descriptions for Head, Back, and Trinket accessories. Read through them all to learn about the exploits of all your favorite characters.

[h2]NEW! Leaderboards[/h2]
You asked. We listened. Leaderboards are now split up by ability so you can save separate times and replays for each one. Unfortunately (or fortunately depending on your times) we had to reset leaderboards to accomplish this. Fear not, your locally saved replays are still available in their original directory, but your times pulled from Steam will be reset.

As a bonus feature we’ve also added the ability to change your profile. Free yourself from the tyranny of sharing times with your little sister! Or, if you just want to experience the thrill of unlocking all your items again, now is the perfect time to jump in and get moving. Let the competition begin!

Stay safe. Stay cool. And stay off the floor!
[h3]Major patch notes:[/h3]
  • Megamortabeast and Infantry
  • New move set: Vault Jump
  • Increased character level cap from 45 to 60
  • April showers brings GAT Navy skins!
  • New unlockable skins for all characters
  • New unlockable emotes
  • New action files

[h3]Steam specific:[/h3]
  • Leaderboards split per ability
  • Abilities are selectable separate from characters
  • Steamcloud saving for all progress including cards and character levels
  • Save slots for separate progression
  • Steam leaderboards reset

[h3]Hot Lava SDK 460060 patch notes:[/h3]
  • Vault jump
  • Add /modifier chat command to switch between PlayerControllerModifiers (abilities). Accepts partial names so you can use /modifier vault to switch to VaultJumpModifier. For all possibilities, see Modifiers in Assets/Plugins/Hot Lava Mod Kit/Assets/Resources/Modifiers/
[h3]Hot Lava SDK Hotfix 463617 patch notes:[/h3]
  • Fix clicking "Add Game Mode" causes errors that lead to partially created game modes.

Hot Lava SDK Update -- Let Your Creativity Run Wild!



A new SDK update is now available for anyone who wants to create their own worlds inside Hot Lava. This release brings some major new features and lots of little fixes and improvements.

[h2]T.O.X.I.C. Moves[/h2]
T.O.X.I.C. has invaded Hot Lava SDK! Lord Sludge and Poizone's new moves are now available to add to community maps. Explore new challenges with the double jump or slide jump movesets.

[h2]New LavaEmitter[/h2]
A simmering new lava generator automatically makes better looking - and sounding! - lava. Just enable the excellent new LavaEmitter to fill your your homemade map's lava with vfx and sfx.

[h2]Improvements and Bug Fixes[/h2]
We’ve also added lots of fixes and modkit usability improvements, including some great advancements in the Randomizer gamemode. We’ve ironed out a bunch of issues and added more Inspector info to make it easier to use Randomizer to create daily challenges generated from fragments of your existing courses!



Detailed Patch Notes - 451344
  • Upgrade to Unity 2019.4.7
  • Add Double Jump and Slide modifiers (Poizone and Sludge movesets) and corresponding Workshop tags
  • Allow multiple targets in ActivateTriggerLogic
  • Draw course finish checkpoint’s camera bounds and camera position in Scene
  • Draw direction player will face on spawn for SpawnPoint
  • Added Klei/GameMode/Draw All Checkpoints. Uncheck this menu item to draw only the current game mode's checkpoints
  • Lava planes (NavierStokesSimulator) can now automatically generate LavaEmitters for vfx and sfx
  • Add the material properties display so you can look up the different gameplay behaviours of PhysicsMaterials (select material_properties asset)
  • Add Edgy-X energy_drink_brk prefab
  • Add Trial_ChaseGrade avatar for pursuit trials
  • Detect portals to invalid gamemodes in Check for Errors
  • Fix prefab flickering when they contain FMOD events
  • Fix levels with lava always being marked as unsaved
  • Remove some unused animations to reduce size of Generic package
  • Fix limited prefab inspector flickering (when you click on one, but don't open it)
  • Fix rogue trial avatars appearing on portals using Pogo or TinyToy
  • Upgrade progrids and polybrush to more recent package manager versions
  • Fix “GameObject > Group Selected” command to maintain object order
  • Properly scroll and display text in mod upload window
  • Apply text length limits in mod upload window on modification and not just on submit
  • Uploading Workshop maps now automatically adds Unity and Modkit versions to Change Notes
  • Apply show/hide after teleporting to a new section of a Randomizer course
  • Prevent error with Randomizer when a course doesn't have a level intro
  • Fix Randomizer gamemodes in modmaps aren't visible in pause menu (requires re-creation of Randomizer gamemode to fix existing uses)
  • Explain Randomizers in GameModeContainer inspector and list the candidate modes
  • Add /cyclerandomizer chat command to give you a sense of how Randomizer changes day by day (only in editor)
  • Fix failure to submit leaderboard scores in randomizer courses

[Game Hotfix] - 445711

Hello players! We've got a small hotfix here to fix a few things from the last update.

  • Fixed issue causing excess folders to be created in replays directory
  • Fixed issue causing replay ghosts to not appear in some courses
  • Fixed Gat HQ buddy mode ranks disappearing when game is restarted