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v1.13 Experimental II

[p]Hey Galactic Survivalists![/p][p]Today we are launching the next round in Experimental Version 1.13. [/p][p]Thank you to everyone who reported bugs and sent us their feedback. You can find the changes made in the changelog below.[/p][p]Since 1.13 not only offers a completely new galaxy, but also concludes the main story missions, we would be delighted if you would try out the new main story start mission campaign "Operation Phoenix: Lost & Found“ and the final campaign ”Terminal Nexus“ (as well as the intermediate campaign ”Operation Phoenix: New Terra" if you haven't played it yet) and send us your opinions and feedback, especially how you like the story and whether everything is understandable and consistent. You can read how to activate the campaigns in the game in the PDA (F1) in the Solo Mission tab! [/p][p]We look forward to receiving your feedback, including on the revised local campaigns on the starter planets and all the other fixes and changes, over here: [/p][p]https://empyriononline.com/forums/experimental-features-discussion.35/[/p][p][/p]
Changelog: v1.13 B4790 2025-07-30
[p][/p][h2]Changes: [/h2]
  • [p]Updated Loca of PDA and Dialogues for all supported languages. Please report broken dialogues & messages to [email protected] with a screenshot and description in which situation the dialogue / message appeared.[/p]
  • [p]WarpDrive T2 is now an upgrade to T1 (T2 cannot be crafted on its own)[/p]
  • [p]Added info of upgrade/downgrade blocks and devices to hover info card where it was missing.[/p]
  • [p]Added new icons for new devices and blocks[/p]
  • [p]Various updates and fixes on the main and locale missions[/p]
[p][/p][h3]Stock scenarios:[/h3][p]Default Multiplayer:[/p]
  • [p]Added ‘Contact Point Alpha (Hard Start)’ as starting planet in Default Multiplayer[/p]
  • [p]Added the new galaxy from Single Player to our Default Multiplayer Scenario. [/p]
[p]Note: To have the new starting planet and the new galaxy setup a fresh save game is required![/p][p][/p][p]Invader vs Defender:[/p]
  • [p]Added the new Star Visual from Single Player to our Invader vs Defender Scenario[/p]
[p]Note: To have the new visuals a fresh save game is required![/p][p][/p][h2]Fixes:[/h2]
  • [p]01522: HUD still displays 10% ore after a deposit is depleted by vessel laser drills[/p]
  • [p]Fixed ‘New Terra’ was by accident a starting planet in Default Multiplayer[/p]
  • [p]Fixed Legacy Faction System couldn't be entered in Default Multiplayer[/p]
  • [p]Removed pointer to talon village[/p]
  • [p]Missing PDA chapters error message[/p]
  • [p]OPP New Terra: Hatch could be opened before mission progressed to this position (changed to sensor signals for higher reliability)[/p]
  • [p]Ashon Local Mission: Core of Supply Station (Mission part 3) could be destroyed ahead of mission progress[/p]
  • [p]Ningues Local Mission: Cmd Rend could be killed ahead of mission progress is now set to respawn until final mission part[/p]
  • [p]WarpDrive T2 could not be upgraded to Epic variant[/p]
  • [p]Crashed Vessel (BA_CrashedCV_Dive1) explodes when placing a core[/p]
[p]====[/p][p][/p][p]v1.13 EXP I patch notes:[/p][p][dynamiclink][/dynamiclink][/p]