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Empyrion - Galactic Survival News

v1.7.8 Patch

Hello Galactic Survivalists!

We have some more fixes now released on the public branch.

As always please note:
Report bugs and issues for the public release right over here:
https://empyriononline.com/forums/bugs.24/

[h2]Patch: 2022-03-10 v1.7.8 (B3720)[/h2]
[h2]Fixes:[/h2]
  • NPC's found dropping under terrain when the player is mining close to them
  • Mining with the survival tool causes character movement
  • Teleporters in trading station BAO_Waystation-02 were set to off

[h2]EAH:[/h2]

v1.7.8 Patch

Hello Galactic Survivalists!

We have a fix for an issue some players have been reporting where they can fall under terrain when mining or picking deco from the terrain & would like to get some feedback from you if this build still has this particular problem for you.

If the experimental branch is not visible for you in the drop down list in steam > properties > betas please restart your steam client & check again.

Our Experimental server is also updated feel free to join!

[h2]Patch: 2022-03-10 v1.7.8 (B3720)[/h2]
[h2]Fixes:[/h2]
  • NPC's found dropping under terrain when the player is mining close to them
  • Mining with the survival tool causes character movement
  • Teleporters in trading station BAO_Waystation-02 were set to off

[h2]EAH:[/h2]

New Resource Rock models

Hi Galactic Survivalists!

These are some of the renewed and thus better recognisable (resources) stones we will put in your way in update 1.8!



Taelyn
Community Manager
Eleon Game Studios

v1.7.7 Hotfix

Hi Galactic Survivalists!

In addition to the previous patch here is the changelog for v1.7.6 with some fixes we have been working on. Have fun and please report bugs and problems as usual - thanks a lot!

Report bugs and issues for the public release right over here:
https://empyriononline.com/forums/bugs.24/

[h2]v1.7.7 B3718[/h2]

[h2]Fixes:[/h2]
  • Fixed a spamming exception that triggered when looking at a portal from an instance

Milestones 2022: A brief preview of the coming months

Hi Galactic Survivalists!

While we are still putting the finishing touches to the current version 1.7.x, it is time to give you a short overview of the topics that are planned or expected to be worked on this year.



Version 1.8 & 1.8.5
For the big summer update 1.8 there are several major topics on the agenda!

First and foremost, we will be adding completely new models for NPCs and creatures that will soon be roaming the worlds of Empyrion. At the same time, we also plan to revamp some of the NPCs and creatures currently in use, replacing them with new and revised models that fit in with the general visual overhaul of the planets.

Apart from that, we will technically fully integrate the new decoration system that we have shown as an example in the last versions. In 1.8 we will revise the planets and partly completely redesign them so that they can unfold their potential in the light of the new possibilities. This includes new, but also revised models for decoration, rocks, harvestables and resources (e.g. Rock resources on the surface).

Another focus will be improvements to the UI, to various help and display systems and a partly completely new game start.

In conjunction with that, 1.8 will continue to be worked on in numerous other areas. In addition to bug fixes, work on the code base is planned to make the game fit for the next updates and game content. Some Quality of Life and Convenience will also be in focus.

We will publish more information about this in the next few weeks on the way to the experimental release!
For version 1.8.5, the focus will then be on new playable content, missions and activities that will build on the innovations of 1.8. Fixing bugs is, of course, always part of the plan.

Version 1.8: approx. end of June/beginning of July
Version 1.8.5: approx. middle/end of October




Version 1.9
The year-end update will be all about the player avatar, its appearance, its movement possibilities and related functions and features! The update will not only change some settings, but will be a complete rework!

This means a considerable intervention in the code base (which is currently already being prepared) and will challenge all departments in the team due to the deep integration of the functions of the player controller in features and gameplay. However, we are sure that the effort is worth it and that we will be able to present you with a completely renewed combat and movement feeling including numerous new gameplay features at the end of the year.

Version 1.9: End of the year



Are you looking forward to the coming months?

Share your thoughts in the comments below!