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Dogpile News

Dev Log 1: The Colors of Berghain

[p]It’s been about three weeks since we announced Dogpile and released our demo here on Steam.[/p][p][/p][p]While our numbers are still small and we’ve only just begun, we wanted to say a massive thank you for all the bug reports, feedback, and, most importantly, the dog pictures on our Discord (well mostly dog pictures).[/p][p][/p][p]We also wanted to share a little behind the scenes. So, what is Dogpile? It’s a weird mix of Sukia and Balatro — a funny, addictive roguelike deck-builder where you merge cute dogs into even bigger dogs.[/p][p][/p][p]Fun fact of the week (we’re hoping to make this a weekly devlog — but don’t blame us if we don’t!): one of our color palettes was directly inspired by Berghain. One of our friends went there (for those who don’t know, it’s a popular club in Berlin where you stand in line way too long), and we asked her what the colors looked like inside. She described them, and we turned that into an actual palette for the game.[/p][p]
[/p][p]Game dev inspiration can come from anywhere.
[/p][p]We’ve actually only been working on Dogpile for about five months. If you’re a fellow dev, you know that’s not a lot of time to announce a demo, release it, and already be part of Steam Next Fest. Let’s just say we’re on an insane quest to make Dogpile your most-wanted game.[/p][p][/p][p]For now, please keep posting those bugs and feedback, it’s incredibly helpful for us.[/p][p]
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Merge dogs to make bigger dogs in the delightfully silly roguelike deckbuilder Dogpile

I love how delightfully silly Dogpile is as you drop various types of dogs into a vertical yard where they merge into bigger dogs.

Read the full article here: https://www.gamingonlinux.com/2025/10/merge-dogs-to-make-bigger-dogs-in-the-roguelike-deckbuilder-dogpile/

DOGPILE EXISTS!

[p][/p][previewyoutube][/previewyoutube][p]

Hello I'm Darcy Smith, one of the people behind Dogpile![/p][p][/p][p]I'm so glad you're here. We've been working hard on this silly game and we're excited for you to play it. Earlier this year we set out to make a game that was like the Suika Watermelon game, but a roguelike deckbuilder with dogs and I think we did a good job.[/p][p][/p][p]When I say we, I should clarify that Dogpile is a collaboration between two studios in Melbourne, Studio Folly (Gubbins, Real Bird Fake Bird) and Toot Games (My Arms are Longer Now). We have this sick sound team from Vancouver on board called A Shell in the Pit and a phenomenal team is helping co-publish, WINGS. Huge thank you to the core team who I'm lucky to work with every day, Jessica Shipard, Matthew Jackson, Matthew Horton, Georgia Kriss and Mickie Rubock. You'll defo hear from some of them as we go![/p][p][/p][p]We've had a blast making this thing and we're hype to actually show you, and chat it out. We would absolutely love to hear what you think, if you have any questions, if anything is unclear, if you have any feedback, if you have funky Tag ideas or cool mechanical ideas please just reach out! If you find any bugs that's 100% your fault and not our fault (please report them, thank you kindly for your patience).[/p][p][/p][p]We will be keeping an eye on the Steam Forums here but we've also set up a Discord Server[/p][p]We're going to be posting a bunch of stuff on the Folly Tiktok, Insta and Bluesky, and Matthew from Toot will keep you updated from the Toot Tiktok and Insta!

Happy merging, friends![/p]