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Florensia News

[NEWS] Florensia is ONLINE

Dear Florensians,

after a month of tireless work and gruesome waiting, we are happy to announce that we are BACK ONLINE! You can log back in and play right now!
As we mentioned previously, no data was lost and as such everything should work as before.
Please do keep in mind that items which had a time limit will unfortunately have continued to count down.

We also have double EXP event going on and some amazing sales coming up shortly!
Don't forget to join our official Discord server at https://discord.gg/GiikuGames
Stay tuned for more and we see you in-game!

Your Florensia team

[EVENT] Meme contest

Dear Florensians,

the time has finally come! Your long awaited meme contest is going into the 2nd round!
Grab your Florensia pictures and make a creative and funny meme out of them to win a special hat! Deadline for entries is 31.03.2021 (UTC+1).

Please send us your submissions via Discord to @Namica9265.
Make sure to include your character name for a possible win as well as your server when submitting your meme.
A maximum of 5 memes per person is allowed. One person is not allowed to participate in both servers.

Rules:
  • Racism as well as sexism will not be tolerated
  • no inappropriate remarks towards ethnic groups
  • no defamation of humans and companies
  • no insults or vulgar words


Submitted memes that do not follow the rules will be disqualified.

PS: We are still working on bringing the servers back online. We will inform you as soon as we are back online!

Your Florensia team

[UPDATE] Important News!

Dear Florensians,

Florensia is currently offline due to a fire at the datecenter where everything is hosted. Fortunately for us, the buildings in which the Florensia servers itself are hosted, were not affected. This means that all the data, including your characters, items etc. are safe.
However, all power and connections are currently cut, which means that we cannot access that data at this time. This in turn means that it will require some time before we can go back online.

If you want to stay up to date on the latest news as well as interact with our great community, be sure to join our Discord server at https://discord.gg/GiikuGames

See you there!

Your Florensia team

Florensia Patchnotes 18.02.2021

Dear Florensians

With the third class balanced patch, we aimed for one of the most important aspects of every class: buffs. Our goal was the same as always: Create a system in which all skills are a viable option to use, albeit under different circumstances and for different builds.

With todays patch, the double EXP event has been activated on top of the already existing Tower event.

[h3]Skill and Status Reset[/h3]
Also with this patch, you will be granted another free skill reset. Note that if you already had a free skill reset from last time, you will not get a second one.
We've also thrown in a Status Reset, as we now changed a lot of skills with our last three patches.


[h3]Class Changes[/h3]
Noble
Sword of Spirit is one of the first skills you learn and forget about instantly since it's totally useless for magic classes - no Noble needs melee damage. We therefore changed it to give magic min and max attack, but at a lower rate than Magic Power (which only grants maximum magic attack).

Magic Boost is a great skill to boost the MP of fellow players, but for the amount of points you have to spend, it could be better. So we increased the amount of MP on each level.

Recharge in theory is a great skill to help your teammates get out a skill they desperately need to. But it just did not give enough mana to be worth it. It was also weird that you had to sacrifice less MP than you can recharge. To fix this, we increased the scaling and adjusted the mp costs accordingly.


Sword of Spirit
  • MAX. LEVEL 15 ⇒ 11
  • DURATION 5m ⇒ 20m
  • COOLDOWN 0s ⇒ 60s
  • REMOVED MELEE ATTACK Skill no longer grants melee min and max attack.
  • NEW MAGIC ATTACK (MIN. AND MAX.) 19/42/65/88/111/134/157/180/203/226/249


Magic Boost
  • MAX. MP 143/286/429/572/715/858/1001/1144/1287/1430 ⇒ 229/458/686/915/1144/1373/1602/1830/2059/2288


Recharge
  • MP COST 182/287/397/514 ⇒ 600/1000/1500/2100
  • TARGET MP RECOVERY 228/359/497/642 ⇒ 600/1000/1500/2100


Phantom Pain
  • NEW MAGIC HIT Skill now reduces Magic, Range and Melee Hitrate.
  • HITRATE REDUCTION 8/10/12/14/16/18/20/22/24/26/28 % ⇒ 5/6/8/9/11/12/14/15/17/18/20 %


Balance Up
  • DURATION 10m ⇒ 20m


[h3]Mercenary[/h3]
Berserk only grants low values and has some really interesting mp costs for a buff (on max 871 ôo). We thought it would be intersting to try out a skill that has two sides - you get a tremendous amount of damage while losing defense. We are interested to see how this turns out!

Berserker allowed a Mercenary to be rather fast for just one skill point. If you want to be fast, you now have to invest. You also get a bit more damage for doing so.

Mercenary should be tanky, but a Gladiator should not be as tanky as a Guardian Swordsman. To shift this balance, we removed some defense from Shield Mastery and added it to Absolute Defense (see below: Guardian Swordsman).


Berserk
  • MAX. LEVEL 12 ⇒ 10
  • DURATION 5m ⇒ 15s
  • MP COST 211/271/331/391/451/511/571/631/691/751/811/871 ⇒ 50/75/100/125/150/175/200/225/250/275
  • REMOVED MELEE ATTACK Skill no longer grants melee min and max attack.
  • NEW MELEE ATTACK (MIN. AND MAX.) 90/120/160/210/270/340/420/510/610/720
  • NEW DEFENSE -15% when active (on all levels)


Berserker
  • MOVEMENT SPEED 60% (on all levels) ⇒ 35/40/45/50/55/60 % (Movement Speed max at lv. 6)
  • DURATION 10s (on all levels) ⇒ 10/11/12/13/14/15/16/17/18/20s
  • MELEE ATTACK (MAX.) 29/39/51/66/86/108/131/154/178/204 ⇒ 58/78/102/132/172/216/262/308/356/408


Shield Mastery
  • PHYSICAL DEFENSE 66/98/130/162/194/226/258/290/322/354/386/418/450/482/514 ⇒ 40/59/78/97/116/135/155/174/193/212/232/251/270/289/309


Balance Up
DURATION 10m ⇒ 20m

[h3]Guardian Swordsman[/h3]
With the recent changes, Mercenary lost 87 defense from Stone Skin. An dditional 205 defense from Shield Mastery will also be taken away from the Mercenary. To retain the Guardian swordsmans place as a tank, we added 300 extra defense in total to Absolute Defense.


Absolute Defense
  • PHYSICAL AND MAGICAL DEFENSE 1118/1334/1550/1766/1982/2198 ⇒ 1168/1434/1700/1966/2232/2498


[h3]Explorer[/h3]
Hit Chain requires 10 skill points for merely 91 hit. Important note: Hit Chain only grants physical hitrate, not magical.


Hit Chain
  • DURATION 10m ⇒ 20m
  • COOLDOWN 1 second ⇒ 20s
  • RANGE AND MELEE HIT 16/19/22/27/33/40/48/62/76/91 ⇒ 23/46/67/89/111/133/155/177/199/221


Wings of Wind
  • DURATION 15m ⇒ 20m
  • COOLDOWN 1s ⇒ 30s


Burst Shot
  • MP COST 195/234/277/330/389/452/507/565/618/666 ⇒ 117/140/166/198/233/271/304/339/370/399


Balance Up
  • DURATION 10m ⇒ 20m


[h3]Excavator[/h3]
With only a 20s cooldown on Crimon Dust that lasts 15 seconds, Excavators only had a 5s time that they had to bridge to apply dust permanently (if they hit of course).
While we think that Excavators definitely need Crimson Dust as a damage source, having a 5 second gap between the skill running out and cooldown reset is too short. We therefore added 5 seconds to the cooldown, increasing the gap to 10 seconds.


Crimson Dust
  • COOLDOWN 20s ⇒ 25s


Wind Walk
  • DURATION 10m ⇒ 20m
  • COOLDOWN 1s ⇒ 20s


[h3]Sniper[/h3]

Aerial Wing
  • DURATION 10m ⇒ 20m
  • COOLDOWN 1s ⇒ 20s


[h3]Saint[/h3]
The idea of Spirtual Power in theory is great, however, MP Recovery does not work while in combat, which rendered the skill nearly useless. We therefore decided to change it to a hitrate skill, like Hit Chain, but only for magic hitrate.

Blessing of Nature does give a lot of physical defense, which is a hard stat to balance. We therefore lowered the amount of physical defense by about 10% but added Magical Defense to it.

Thorn Trunk did not do what it should: root the enemy. We fixed this, but had to reduce the duration slightly to prevent it from being too strong.


Spiritual Power
  • REMOVED MP RECOVERY No longer grants mp recovery.
  • NEW MAGIC HITRATE 27/41/55/69/83/97/111/125/139/153
  • COOLDOWN 1s ⇒ 20s


Blessing of Nature
  • COOLDOWN 4s ⇒ 60s
  • DURATION 10m ⇒ 20m
  • PHYSICAL DEFENSE 19/43/74/118/176/247/338/437/548/661/784 ⇒ 17/38/66/106/158/222/304/393/493/594/705
  • NEW MAGICAL DEFENSE 9/37/43/59/88/124/169/219/274/331/392


Balance Up
  • DURATION 10m ⇒ 20m


Thorn Trunk
NEW ROOT Thorn Trunk now roots your enemy in place, which prevents them from moving, no matter their movement speed.
  • DURATION 6/7/8/9/10s ⇒ 2/3/4/5/6s


[h3]Priest[/h3]
Not many priests use Blessing of Life as it requires 7 skill points for only 885 HP.
We agreed that this is not a good investment for your skill points and increased the HP you get exponentially with each skill level.


Blessing of Life
  • COOLDOWN 10s ⇒ 30s
  • DURATION 15m ⇒ 20m
  • MAX. HP 354/408/483/580/679/781/885 ⇒ 375/470/640/910/1305/1805/2570


Breathing of the Earth
  • DURATION 15m ⇒ 20m
  • MP COST 223/273/333/406/492/592/707/825/946/1069 ⇒ 300/320/370/450/560/700/870/1070/1300/1500
  • PHYSICAL DEFENSE 99/125/166/224/284/348/446/552/664/783 ⇒ 95/125/165/215/275/345/425/515/615/750
  • HP 238/289/353/431/522/628/749/874/1002/1132 ⇒ 250/292/349/421/508/610/727/859/1006/1200
  • REMOVED MELEE ATTACK DAMAGE No longer only grants damage bonus to melee attack.
  • NEW ALL ATTACK 18/23/29/36/44/53/63/74/86/100


Your Florensia Team

[Event] Valentine's Day

Dear Florensians,

the Valentine's Day is approaching!
You know what that means; chocolate hearts to snack and roses to give to your beloved one.

We also want to celebrate the day - with you of course!
Meet us on 14.02.2021 at 18:00 (UTC+1) [LUX 1] on Chester in front of the portal to Rainbow Highland to help a young lady find the love of her life! Of course, this task will not be easy therefore great Valentine's Day gifts will be waiting for you!

Your Florensia team