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Captain's Log #04

[p]Hello Survivors![/p][p]A new blogpost has arrived! We hope you enjoyed Dead in Bermuda, and we're very happy to bring you some news from the latest game in the series: Dead in Antares![/p][p]The August demo was an important milestone for us, as we were able to get some amazing feedback from players. We may not respond to them all, but know that we’re definitely reading and analyzing them.[/p][p][/p][p]Now that the demo is out, our focus is obviously: keep working on the game! We also did some bugfixing on the demo.[/p][p][/p]
What's new?
[p]We also made some huge progress on the global narration of the game, with its many branches, choices, quests… We’re happy with how it’s shaping up to be right now, and we’re excited that we’re dealing with the story in a different way than Dead in Vinland.[/p][p][/p][p]Without spoiling too much, there is much more content and scenes linked to the relationships and the trust between the characters (but not only…), that can end up having a lot of consequences on the overall story of the game.[/p][p]The fact that you need to keep all 10 characters alive throughout the game allows us to take the story pretty much wherever we want. It’s a different take from Vinland but an exciting one ;)[/p][p][/p]
Release Date
[p]We also have some news about the release date of Dead in Antares. We were originally aiming towards a release around the end of this year. We’ve realized that we’re going to need just a bit more time to polish up the game so it can be up to our and your expectations![/p][h3]We can now confidently announce that Dead in Antares will be released in EARLY 2026.[/h3][p]We’re planning to give you even more updates about the game as we come closer to the release date, and we hope you’ll like the game when it’s out! :) [/p][p][/p]
Meet The Crew! Pt 2
[p][/p][p]Now that’s done, we can talk about what you came here for: a new blogpost! And today, we have new faces to introduce you to![/p][p]Last time, we introduced Amelia, Liu, William and Polina. And for the players who managed to finish the demo, you know a little bit about Noemi and Maria![/p][p][/p][p]So, without further ado, let’s dive into the other playable characters of Dead in Antares![/p][p][/p][h2]Noemi Lombardi | Xenobiologist[/h2][p]This young biology and geology expert is very enthusiastic about the unexpected turn the mission has taken. Perhaps a little too enthusiastic, as her idealism and thirst for discovery often put her in dangerous situations…[/p][p][/p][p][/p][p]Radiating optimism, Noemi is a staunch environmentalist whose values are not always in line with those of her crewmates. Her tendency to bring cute alien critters back to the camp does not please everyone, but her skills are undeniable.[/p][p]  [/p][h2]Maria Fernanda Cortez | Scout[/h2][p]Maria is a hothead who can't sit still. A reconnaissance specialist, she has great adaptability, making her a major asset for exploring the area where the Ixion-1 crashed.[/p][p][/p][p][/p][p]Her hyperactivity sometimes makes her unpredictable, even to herself. Although military life has taught her a certain discipline that channels her energy, she remains on a perpetual quest for meaning. Maybe this mysterious planet will allow her to develop the spirituality she was forbidden to express on Earth.
[/p][h2]Park So Young | Sniper[/h2][p]Highly talented in the world of esports, So Young could have become a champion, but life had other plans for her. Following in the footsteps of her father, a high-ranking officer, she opted for a military career, with formidable results.[/p][p] [/p][p][/p][p]As a sharpshooter, she is an invaluable asset on the battlefield, but her distant manner and cold demeanor sometimes set her apart from the Ixion crewmates, to whom she does not easily open up. Will fighting for survival on an alien planet bring her out of her shell?[/p][p] [/p][h2]Gabriel Payet | Jack of all Trades[/h2][p]Everyone likes Gabriel. Helpful and good-natured, he doesn't excel at anything in particular, but this radio communications specialist is also a good fighter, an efficient handyman, a passable doctor, and a popular cook.[/p][p] [/p][p][/p][p]His kindness is perhaps his main flaw. In his youth, before enlisting in the army, he allowed himself to be influenced in various ways that did not always lead him to make the best choices, and for which he may still be suffering the consequences...[/p][p] [/p][h2]Omar Al Safadi | Diplomat[/h2][p]Born into a prestigious Qatari dynasty, Omar received an outstanding education and has numerous connections in the most exclusive political circles. He has always been fascinated by diplomacy and international relations, and also has military skills.[/p][p] [/p][p][/p][p]A skilled tactician, he is nevertheless uncomfortable in the field. However, his charisma and negotiating skills make him a great choice to balance the needs of the mission with the cohesion of the crew, effectively assisting Amelia.[/p][p] [/p][h2]Dwayne Woods | Mercenary[/h2][p]As a mercenary, Dwayne has an impeccable reputation. As long as he gets paid, the job will get done, no matter what it is. Hired by an influential multinational corporation, his role is to ensure that the mission runs smoothly, whatever the cost.[/p][p] [/p][p][/p][p]He knows how to blend into the background, but his nihilism and lack of emotion make his crewmates wary. However, his integrity and efficiency are appreciated, even if they will be put to the test by a forced landing, hundreds of light-years from the solar system.[/p][p][/p][hr][/hr][p]And now you know all 10 characters that you will be playing (and struggling to keep alive). One thing that we really like about the “Dead in” (and in games!) is how a group of people from many different horizons can work together and find out what they have in common (and what they don’t have!).[/p][p][/p][p][/p][p]So yeah, there you have them! All 10 characters, all they need to do is find shelter, food, and survive. It’s not like there’s SOMETHING else going on on this planet that’s going to add another layer of danger and twists and dramas and would require them to make choices with consequences much bigger than them, RIGHT? ;) [/p][p]
[/p][p]That’s all for today, take care, survivors!