1. MineMogul
  2. News
  3. The Bulk Industries Update

The Bulk Industries Update

Bulk Industries
[p]The Bulk Industries update is here with the following new buildable objects:[/p]
  • [p]Vertical Bulk Sorter[/p]
  • [p]Walled Conveyors[/p]
  • [p]Ore Overflow Splitter[/p]
  • [p]Shaker Table[/p]
  • [p]Roller Conveyor Slope[/p]
  • [p]Roller Sorter[/p]
  • [p]Turbo Drill Bit & Hardened Drill Bit for the Rapid Auto-Miner[/p]
[p][/p][h2]Vertical Bulk Sorter[/h2][p]The newest sorting device. It's large, but it can handle a lot of incoming resources. It has a main passthrough output and two filtered outputs.[/p][p][/p][h2]Shaker Table[/h2][p]The first of potentially many uses for coal. This machine inputs coal, and has a chance to produce Diamonds or the new Ruby Gem[/p][p][/p][h2]New Rapid Auto-Miner Drill Bits[/h2][p]There are two new drill bit types for the Rapid Auto-Miner[/p][p][/p][h3]Turbo Drill Bit[/h3]
  • [p]Produces a TON of ore very quickly, but only lasts for 2 minutes[/p]
  • [p]Can not produce gems[/p]
[h3]Hardened Drill Bit[/h3]
  • [p]Slower than the standard Rapid Auto-Miner Drill Bit, but lasts forever[/p]
  • [p]Still faster than the Auto-Miner Mk1, but doesn't produce gems[/p]
[h3]Standard Drill Bit (original)[/h3]
  • [p]Faster than the Auto-Miner Mk1, but doesn't produce gems.[/p]
  • [p]Breaks after 10 minutes[/p]
[p][/p][h2]Improved T-Junction[/h2][p]Previously the T-Junction was pretty bad at splitting ore because it was purely physics based. If all your ore was on the left side of the conveyor, it would all go to the left.[/p][p]This still happens a little, but I did some tweaks to the physics to hopefully make it split slightly more evenly (However, it's still heavily influenced by which side of the conveyor belt the objects are on)[/p][p][/p][h2]Broken Quests[/h2][p]Many people were experiencing an issue where some resources they deposited were not counting towards the quests. This wasn't a bug. If you had multiple quests that required the same resource (for example Iron Rods), then the Iron Rods you deposited would only count towards the first quest, until you got all the Iron Rods for that quest. Then it would starting towards the next quest.[/p][p]This was confusing, so we changed it. Now, if you deposit resources, it will count towards ALL your active quests, instead of just one. [/p][p][/p]
Version 0.1.1.0 released:
  • [p]Added new Shaker Table Machine[/p]
  • [p]Added new Vertical Bulk Sorter[/p]
  • [p]Added new Walled Conveyors[/p]
  • [p]Added new Ore Overflow Splitter[/p]
  • [p]Added new Roller Conveyor Slope[/p]
  • [p]Added new Roller Sorter[/p]
  • [p]Added new Turbo Drill Bit & Hardened Drill Bit[/p]
  • [p]Reworked Research Tree layout & prices[/p]
  • [p]Updated Roller Conveyor Straight & Rolling Conveyor Ledge to be unlocked via Research instead of Quest[/p]
  • [p]Updated Research Tree items to become unlocked when ANY of their prerequisites are researched instead of ALL of them[/p]
  • [p]Updated T-Junction to split resources more evenly (still heavily physics based)[/p]
  • [p]Updated deposited resources to count towards all active quests with the same requirement, instead of only 1[/p]
  • [p]Updated Sorters to be slightly faster when sorting large objects[/p]
  • [p]Updated Crates to act the same as Filter Baskets for Magnet & clearing ore[/p]
  • [p]Changed Magnet Tool "Resources not in Filters" text to "Resources not in filter baskets"[/p]
  • [p]Reduced Rapid Auto-Miner research ticket cost from 3 to 2[/p]
  • [p]Reduced requirements for the Ore Mogul quests from 5000 to 2000[/p]
  • [p]Reduced requirements for "Master of Pipes", "Master of Rods", & "Master of Plates" quests from 400 to 300[/p]
  • [p]Reduced price of Tier 2 Splitter from 4 research tickets to 2[/p]
  • [p]Fixed UI sounds playing in 3d instead of 2d[/p]
  • [p]Fixed Discord button not working in the pause menu[/p]
  • [p]Fixed ingots getting stuck randomly sometimes on some conveyor pieces[/p]
  • [p]Fixed Drill Bits not saving which Rapid Auto-Miner they're attached to[/p]
  • [p]Other minor bug fixes & tweaks[/p]
[p][/p][h2]Future Thoughts:[/h2][h3]The inventory is too small[/h3][p]The current inventory size is getting pretty small for the amount of items in the game now.[/p][p]We plan to make it bigger in a future update.[/p][p][/p][h3]Replacing Conveyors is annoying[/h3][p]Currently if you want to switch from a regular conveyor to a walled conveyor, you need to manually pick up the old conveyors and replace new ones. This is really annoying and will be improved in a future update. Ideally you should just be able to replace the old conveyors with new ones.[/p][p][/p][p]Thanks for playing MineMogul! We look forward to all your feedback in the Steam Discussions and Discord.[/p]