Buffed Packaging Machine & Small Bug Fix Update
[h2]5% Sell Price Bonus to Packaged Items[/h2][p]We originally planned the Packaging Machine to be used for a Contracts system. You could still buy it in the game, but it didn't really do anything. Now, it gives a 5% sell price bonus for all items packaged in boxes! The Packaging Machine is still in the "Dev Test" section, however.[/p][p]We'd still like to add a Contracts system in the future. But it would come later, after this next upcoming major update.[/p][p][/p][h2]Audio Improvements 2[/h2][p]The previous updated fixed audio for some users, but broke it for others.[/p][p]In this update, I made a new system for playing sounds based on how close they are to the player. This should work much better than before (relying on Unity's built-in priorities). Also, it might improve FPS very slightly. Maybe like +1 FPS.[/p][p][/p]![]()
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[/p][p]Thanks for playing MineMogul! We look forward to all your feedback in the Steam Discussions and Discord.[/p]
Version 0.1.3.2 released:
- [p]Added a 5% sell price bonus for packaged items![/p]
- [p]Added new system for managing looping sounds behind the scenes[/p]
- [p]Increased price of Packaging Machine from 6000 to 12000[/p]
- [p]Reduced chance of things phasing through the Angled Chute[/p]
- [p]Renamed Magnet's "Resources not in filter baskets" to "Resources not in baskets"[/p]
- [p]Fixed a bug where if you load into a save file, then return to the main menu and start a new game, the new save file's total play time will use the previous save file's play time instead of starting at 0[/p]
- [p]Fixed "efficiently" misspelling on Ore Crusher[/p]
- [p]Fixed Pipe Roller grabbing plates through walled conveyors sometimes[/p]
- [p]Fixed Rolling Mill having plates stuck inside it when loading the game sometimes[/p]
- [p]Fixed starting elevator's sound not pausing when pausing the game[/p]
- [p]Fixed some sounds not playing with very large factories[/p]
- [p]Fixed some looping machine sounds sounding weird when loading a save if there were multiple of the same machine next to each other[/p][p][/p]
Future Thoughts:
[p][/p][h2]New Map & Machines[/h2][p]Here's an update on the WIP new map and machines![/p][p]