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Shadow magic - New scepters - SFX - forest rework & fixes!



Hello! it's time to eat so I will not waste time with useless words, have fun!

Adds
9 new scepters (shadow magic)
New magic on the customizable magic (shadow orb magic,
with the 'ghost' option and 'follow target' motion)
Many missing sfx added (blocks, ores, scepters, etc...)
Reworked forest surface
Small rework of alchemy crafts
Small rework with particles indication when you can't capture a monster

Fixes
Dino cave: portal to T-Rex boss is not generated, zone is destructible
(requires new world)
Monk entrance is destructible
Multiplayer: client crash with transmutation table, and polishing machine
Alien portal don't work if you want to return to the monk room
Fire in magic preview burn dirt blocks
If the player try to burn dirt blocks he can take damage if he touches it
When snake door is opened, blocks are destroyed but still visible
Sometime contact with unloaded chunks burn (like we're in lava)
Some crops are not visible when planted