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Patch 0.13.2 New Class! The Defender!

Hello! Another new class, the defender! (bronze armor) A class with great survivability that will make you an invincible wall!

1 - Boar's blessing "Grants life bonus and life regeneration"

2 - Boar's Impact "Dash and project monsters"

3 - Defender's Burst "Each hit you take or inflict charges the gauge which will define the power and the radius of the blow. DMG dealt by this skill is increased by 3% of Max HP."

4 - Absolute Barrier "Grants an invincibility shield for 2 sec. The shield breaks on hit."


Changelog 0.13.2.0

Adds:
- New class: Defender (bronze armor), with 4 new skills:
- Boar's Impact
- Absolute Barrier
- Defender's Burst
- Boar's Blessing
- More graphics options for lighting / shadows

Changes:
- OpenGL version displayed on the titlescreen
- glsl_120 or glsl_140 shaders are automatically selected depending on OpenGL version
- You can force glsl version 120 in config.ini with 'force_glsl120=true' in graphics
- Added an option to change the target type of a monster in config files

Fix:
- Some blocks are transparent to directional lights
- The crystal don't regen your life if a wisp is near
- Grenades velocity problem in multiplayer


That's all for today, thank you for your support and do not hesitate to talk with us on our discord!
http://discord.gg/planetcentauri