Major Update 0.0.5 is Live! Sound, Art & Stability
[h3]Hello, Mercs and Engineers!
We just crossed the 2,000 Wishlists mark on Steam! 🎉
For our small team, this is a huge step, thanks to everyone who wishlisted the game, played the demo, provided feedback, and shared screenshots.
We're also releasing Patch 0.0.5 - our first truly stable build, laying the foundation for future content.
[/h3][previewyoutube][/previewyoutube][h3][/h3][h2]What's new in Patch 0.0.5[/h2][p]
🎧 Sound & Atmosphere A major audio overhaul:[/p]
🎨 Updated Graphics & Art[/p]
🌍 Localization in 11 Languages (Added support for: English, Ukrainian, German, French, Spanish, Portuguese (Brazil), Simplified Chinese, Traditional Chinese, Japanese, Korean, Polish)[/p]
⚔️ Combat Feel[/p]
🛠️ Fixes & Stability[/p]
In parallel, we're developing Act I and II: the dialogues are written; now integrating cutscenes and new tactical maps. We're expanding the team for more frequent, stable updates.
How you can help right now[/p]
Thank you for helping bring this warm yet dangerous metropolis to life. This is just the beginning.
- The Humanity Echo Team[/p]
We just crossed the 2,000 Wishlists mark on Steam! 🎉
For our small team, this is a huge step, thanks to everyone who wishlisted the game, played the demo, provided feedback, and shared screenshots.
We're also releasing Patch 0.0.5 - our first truly stable build, laying the foundation for future content.
[/h3][previewyoutube][/previewyoutube][h3][/h3][h2]What's new in Patch 0.0.5[/h2][p]
🎧 Sound & Atmosphere A major audio overhaul:[/p]
- [p]Added adaptive interface sounds. UI interactions now feel "alive" with harmonic variations.[/p]
- [p]Integrated new weapon and impact SFX - gunshots now have proper weight.[/p]
- [p]Improved location music: tracks dynamically adjust based on proximity to the target.[/p]
🎨 Updated Graphics & Art[/p]
- [p]Redrawn backgrounds and scenes to remove odd AI artifacts and ensure consistent art style.[/p]
- [p]Updated character icons to better convey faction affiliation.[/p]
- [p]Cleaned up UI screens for better readability during combat.[/p]
🌍 Localization in 11 Languages (Added support for: English, Ukrainian, German, French, Spanish, Portuguese (Brazil), Simplified Chinese, Traditional Chinese, Japanese, Korean, Polish)[/p]
- [p]Fixed inaccuracies and translation errors.[/p]
- [p]Basic structure is complete; we'll polish wording with the community.[/p]
⚔️ Combat Feel[/p]
- [p]Improved shot feedback: knockback, critical hits, and clear damage display.[/p]
- [p]Tweaked enemy reaction animations for more impactful, "meaty" combat.[/p]
- [p]Laid groundwork for environmental effects (explosive objects, hazardous tiles).[/p]
🛠️ Fixes & Stability[/p]
- [p]Fixed critical bugs that could break missions or dialogues.[/p]
- [p]Reduced minor visual glitches in the hub and combat.[/p]
- [p]Performed major technical cleanup for upcoming content.[/p]
- [p]Working economy with traders, crafting resources, and gear upgrades.[/p]
- [p]Weapon and armor modification system for custom builds.[/p]
- [p]New dynamic maps with varied cover and interactive environment (explosive barrels, objects).[/p]
- [p]More diverse enemies with faction-tied behavior.[/p]
- [p]Better character animations and combat flow.[/p]
In parallel, we're developing Act I and II: the dialogues are written; now integrating cutscenes and new tactical maps. We're expanding the team for more frequent, stable updates.
How you can help right now[/p]
- [p]Add Humanity Echo to your Wishlist if you haven't.[/p]
- [p]Play the updated demo (0.0.5) and leave feedback in discussions or Discord.[/p]
- [p]Share the game page with friends who love tactical RPGs and cyberpunk.
[/p]
Thank you for helping bring this warm yet dangerous metropolis to life. This is just the beginning.
- The Humanity Echo Team[/p]