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  3. Graphics Update (Phase 1)

Graphics Update (Phase 1)

[h3]Hello Warlords![/h3][p]This update is "part one" of a large graphics overhaul, and only a few minor game changes. Check out the changes below![/p][p][/p]
  • [p]The main UI colors have changed to be more neutral and easy on the eyes.[/p]
  • [p]All provinces now have brand new meshes that look a bit more natural.[/p]
  • [p]All provinces now have a hand painted texture including cliff side textures. (Land props soon to come)[/p]
  • [p]The ocean now has sea foam when it collides with the provinces.[/p]
  • [p]The ocean now has underwater terrain features and a texture.[/p]
  • [p]The ocean colors have been made more transparent and rich with various shades of blue.[/p]
  • [p]Clouds have been completely remodeled and now cast shadows![/p]
  • [p]The in game lighting has changed to be more vibrant and the angle of lighting has been changed.[/p]
  • [p]\[Boats have been scaled up and the game will have more in the ocean at any given time now.[/p]
[p][/p][h3]Other Minor Changes[/h3]
  • [p]Giving food to increase population approval has now been seriously nerfed due to exploits of taxes.[/p]
  • [p]Penalties for setting tax to 30% and 50% have been drastically increased.[/p]
  • [p]Though this might not be a minor change... the attack damage calculations have been completely reworked for the battle fields. Players may notice the changes right away? [/p]