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Dev Update: Thursday Night

A few people will have noticed a few minor updates fixing a few minor bugs. Phew! Thanks to those giving great descriptions of the bugs, makes finding and fixing much easier.

XPacks have recently been getting a bit of attention in order to support collisions, moveable objects and driveable surfaces. I’ll do a tutorial video that explains how this all hangs together in a Complex object, but the smart cookies will probably have examined the Stunts XPack and figured it out already.

XPacker is now a very capable tool, but there’s still relatively very little XPack content to be found. RTB XPacks are scarce and although some people have privately converted older BTB ones, this hasn’t resulted in a resource that is easily accessible. Google just doesn’t cut it.

Thankfully there’s a feature in Steam that supports the sharing of User Generated Content. Steam’s Workshop allows people to upload “game’ content into the Workshop where others can then “Subscribe”; Steam the downloads the resources automatically.

In RTB, users could use the Workshop to upload XPacks they have produced so that other RTB users can enjoy their work. There’s even the ability for authors to earn money for their content should they like to explore that avenue. I’m in the early stages of understanding how best to utilise the Workshop and am producing a tool that will assist in the process of uploading XPack content.

Let me know if you have any other thoughts and experiences about Steam’s Workshop.