v1.3.2.3
v1.3.2.3
- Added City Streets XPack.
- Improve: Cursor changes to indicate difference between Add and Move modes.
- Improve: Reduced redraw when mouse is moved but nothing is changing.
- Improve: AC export now creates levels for Complex objects with LOD child objects.
- Added: Logging file (Log.txt in Steam's RTB folder) created when run with "\log" parameter (don't include quotes).
- Added: XPacker message for Nobby to Confirm you really want to create Normals if the object already has normals.
- Fix: Material Load button would create new copy of texture if texture being selected already existed in the XPacks.
- Fix: Changing a Material to require normal mapping wasn't updating objects immediately (had to reload Venue).
- Fix: Edit Materials triggering unnecessary Undos when switching between Materials.
- Fix: AC Terrain Material not saved after changing via toolbox.
- Fix: Changing the String Object Group wasn't clearing the current object and the next click would continue previously added Sobject.
- Fix: Projects with multiple materials with the same name (different paths) were sometimes confused when exported.
- Fix: Copying a Complex Object would lose the boundingbox on the new object.
- Fix: Copying a String Object would sometimes cause a crash.
- Added City Streets XPack.
- Improve: Cursor changes to indicate difference between Add and Move modes.
- Improve: Reduced redraw when mouse is moved but nothing is changing.
- Improve: AC export now creates levels for Complex objects with LOD child objects.
- Added: Logging file (Log.txt in Steam's RTB folder) created when run with "\log" parameter (don't include quotes).
- Added: XPacker message for Nobby to Confirm you really want to create Normals if the object already has normals.
- Fix: Material Load button would create new copy of texture if texture being selected already existed in the XPacks.
- Fix: Changing a Material to require normal mapping wasn't updating objects immediately (had to reload Venue).
- Fix: Edit Materials triggering unnecessary Undos when switching between Materials.
- Fix: AC Terrain Material not saved after changing via toolbox.
- Fix: Changing the String Object Group wasn't clearing the current object and the next click would continue previously added Sobject.
- Fix: Projects with multiple materials with the same name (different paths) were sometimes confused when exported.
- Fix: Copying a Complex Object would lose the boundingbox on the new object.
- Fix: Copying a String Object would sometimes cause a crash.