v1.5.1.0
v1.5.1.0 now includes the following:
- Improved: MASSIVE speed improvements for cutting calculations. Calculation time for cutting of Tracks into Terrain have been reduced by between 60-88%; into other Tracks by around 50%. Actual results will vary depending on the size and detail of your Venue and your PC.
- Improved: Terrain Raise/Lower calculation speed improved.
- Improved: Terrain Raise/Lower caps the height during each mouse drag to avoid unwanted spikes.
- Improved: SaveAs will now rename an exported AC project to match the new Venue Project name if one exists in the Export folder.
- Added: Object Manipulation - X, Y & Z keys are back working in conjunction with Gizmo.
- Added: Object Manipulation - R, S & T keys toggle Rotatation, Scaling or Translate. Press R, S or T again to exit (Escape works too).
- Added: XPacker can scale object - see Information & Scaling tab. During fbx import it will only ask to scale by 0.01 if 1km or larger in size.
- Fixed: Terrain Reduction Triangle not showing collected triangles.
- Fixed: Terrain being cut by a track when the track was only tagged to cut other tracks.
- Fixed: Exporting only the Start/Finish objects (and nothing else) for AC was failing.
- Fixed: XPacker importing of dae objects.
- Fixed: New walls not showing in toolbar until after a reload when new XPack included.
- Fixed: Track Node visually not updating when Grounded flag updated.
- Fixed: Terrain not being tagged when node moved to cause randomness change in track.
- Fixed: String Object not applying Scale.Y when object was "Verts lowered to Ground" and "Curve with Spline".
- Fixed: String Objects that are negative length (when -ve Space before/after is larger than the object) no longer cause calculation error or cause problem when attempting to export.
- Improved: MASSIVE speed improvements for cutting calculations. Calculation time for cutting of Tracks into Terrain have been reduced by between 60-88%; into other Tracks by around 50%. Actual results will vary depending on the size and detail of your Venue and your PC.
- Improved: Terrain Raise/Lower calculation speed improved.
- Improved: Terrain Raise/Lower caps the height during each mouse drag to avoid unwanted spikes.
- Improved: SaveAs will now rename an exported AC project to match the new Venue Project name if one exists in the Export folder.
- Added: Object Manipulation - X, Y & Z keys are back working in conjunction with Gizmo.
- Added: Object Manipulation - R, S & T keys toggle Rotatation, Scaling or Translate. Press R, S or T again to exit (Escape works too).
- Added: XPacker can scale object - see Information & Scaling tab. During fbx import it will only ask to scale by 0.01 if 1km or larger in size.
- Fixed: Terrain Reduction Triangle not showing collected triangles.
- Fixed: Terrain being cut by a track when the track was only tagged to cut other tracks.
- Fixed: Exporting only the Start/Finish objects (and nothing else) for AC was failing.
- Fixed: XPacker importing of dae objects.
- Fixed: New walls not showing in toolbar until after a reload when new XPack included.
- Fixed: Track Node visually not updating when Grounded flag updated.
- Fixed: Terrain not being tagged when node moved to cause randomness change in track.
- Fixed: String Object not applying Scale.Y when object was "Verts lowered to Ground" and "Curve with Spline".
- Fixed: String Objects that are negative length (when -ve Space before/after is larger than the object) no longer cause calculation error or cause problem when attempting to export.