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Continuing to Improve the Interface!

[p]We continue working on various improvements, and now it’s time to talk about how the interface has changed. This is an important part of the game, so our goal is to make the UI more convenient and user-friendly, helping players find the information and settings they need more quickly. The updates affect many different elements, and below we’ll go over each of them in detail.[/p][h2]Player Profile[/h2][p]After the changes to this section introduced in September, we received a large amount of your feedback about further improvements to the profile. Thank you for being so active: many of your suggestions were interesting, and we decided to implement them in the game.[/p][p]The first change concerns in-game statistics: you can now view PvP and PvE information separately. You can filter the data to see not only the combined stats for all modes, but also separate stats for PvE and PvP.[/p][p]In PvP, detailed statistics are now available for specific modes: Ranked Matches, Quick Play, and Events. In PvE, you’ll find more information about PvE missions and special operations across different difficulty levels.[/p][p]In addition, we’ve added the number of achievements earned to the profile screen. We understand this information is important to many players, and they want to share it with friends. Now you can show everyone what you’ve accomplished![/p][h2]Weapon Mods Screen[/h2][p]As the number of mods increased, many players noted that upgrading weapons and installing mods required too many repetitive actions. We took this into account and improved the interface.[/p]
  • [p]When purchasing weapon levels, a new window appears where you can immediately enter the number of levels you want. In the same window, you’ll see the total cost and the rewards you’ll receive for the selected number of levels (mods, slots, parts, visual upgrades, etc.).[/p]
  • [p]The weapon mastery screen now shows more levels at once, and the scroll speed has been increased, allowing you to quickly review your rewards and select the level you need.[/p]
  • [p]The interface now displays the current weapon level, and some button placements have been improved.[/p]
[h2]TAB Menu[/h2][p]During an intense match or a difficult mission, every bit of information matters, so we redesigned the menu that opens when you press TAB to make it more useful and informative.[/p][h3]PvE Version[/h3]
  • [p]Improved display of additional mission tasks and Special Operation points.[/p]
  • [p]Redesigned the player list display for missions and Special Operations.[/p]
  • [p]You can mute or disable notifications from individual players.[/p]
  • [p]Improved map display.[/p]
[h3]PvP Version[/h3]
  • [p]The player list display has been improved and expanded: you can now mute or disable map notifications for any specific player, and the order of additional character information has been adjusted to be more convenient and understandable.[/p]
  • [p]Improved map display.[/p]
[p]In any game mode (PvE or PvP), you can now interact with each player directly from this window. Clicking a player’s line will open a context menu where you can view their profile, add or remove them as a friend, report them, or start a vote to kick. You can also adjust each user’s volume here.[/p][h2]Private Room Interface[/h2][p]We redesigned the screens for joining private rooms in both PvE and PvP. Interface elements are now placed more harmoniously and conveniently. All settings are within reach, and the information players need about a room is immediately available.[/p][p]We also improved user interaction: clicking a player’s info line opens a popup window where you can add or remove them from your friends list, add or remove them from the team, make them a spectator, view their profile, or submit a report.[/p][h2]ESC Menu[/h2][p]The menu that opens when you press ESC has also been updated. It has become more convenient and functional. When opened, you’ll immediately see all important information: the timer until the end of the match, any ongoing vote, and the class selection menu.[/p][p]Quick settings have also been added: you can change mouse sensitivity, overall volume, and switch between windowed and full-screen mode.[/p][p]In addition, other elements displayed in this window have been reworked—for example, the voting process for pausing or surrendering in a match.[/p][hr][/hr][p]We hope these changes make the game more comfortable to play. Be sure to share your feedback and ideas on social media—we’ll do our best to take them into account in future iterations.[/p]