V0.0500 - The Demo is Live!
[p]Greetings, divine architects![/p][p]The moment has arrived - the Eureka demo is now available to play![/p][p]After months of development and your invaluable feedback, I'm incredibly excited to finally put this early build in your hands. This is your chance to experience the core of what makes Eureka unique: the brutal choice of sacrificing your own people to wield divine power.[/p][h2]What's in the Demo[/h2][p]This demo showcases the core gameplay on a single procedurally generated island. You'll have 4 in-game days to build your settlement, manage your population, and fight back the encroaching corruption.[/p][p]Demo specifics:[/p]
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- [p]Accelerated gameplay with bonus starting resources[/p]
- [p]Ramped-up difficulty to showcase the full challenge[/p]
- [p]Core divine magic system with life-powered spells[/p]
- [p]Settlement building and resource management[/p]
- [p]Corruption and monster defense mechanics[/p]
- [p]Focus objectives marked on the map[/p]
- [p]All currently available spells and their costs[/p]
- [p]Your growing arsenal of divine powers[/p][p]
[/p]
- [p]Health bars for monsters - Now you can see exactly how much damage you're dealing[/p]
- [p]Intelligent turrets - Defense structures now prioritize threats more strategically[/p]
- [p]Health system implemented - No more instant kills! Combat now features proper health mechanics for both settlers and monsters, creating more tactical defensive gameplay[/p]