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Version 0.0550: Weather System

[p]Hey settlers![/p][p]The skies above your settlements are no longer static.[/p][h2]⛈️ Weather System Implemented[/h2][p]Version 0.0550 introduces dynamic weather—lightning storms crack across the horizon, clouds roll in, and rain falls over your voxel world. It's an early implementation that needs refinement, but the visual impact is already substantial.[/p][p]What's working:[/p]
  • [p]Lightning storms illuminate corruption in dramatic flashes[/p]
  • [p]Cloudy days add atmospheric variation[/p]
  • [p]Rain creates visual depth and mood[/p]
[p]What's coming:[/p]
  • [p]Tighter VFX polish on lightning strikes[/p]
  • [p]Weather-responsive gameplay elements (spells affecting weather, and weather affecting settlers and monsters)[/p]
  • [p]More weather variety and transitions[/p]
[p]This system does more than look pretty—it reinforces the dark fantasy atmosphere. Watching lightning strike as corruption spreads toward your settlement, rain falling on the lives you're about to sacrifice... it all makes the world feel more alive. And more hostile.[/p][hr][/hr][p]Next Fest is 8 days away. Every update brings the demo closer to the experience we want to showcase. The weather system is rough around the edges, but it's already transforming how Eurekas feels to play.[/p][p]— Ubben Ubben Studios[/p]