V0.0665 - Growth & Clean
[p]This update brings significant improvements to the creep growth system and streamlines the UI based on your feedback. The way corruption spreads across your island is now more strategic and visually intuitive.[/p][h2]Major Feature Update[/h2][p]Revised Creep Growth System 🌑 Complete overhaul of how monster corruption spreads across the map. The creep now grows in tendrils toward your three foci, with the Queen leading the advance. This creates more strategic, directional threats rather than random expansion.[/p][p]Coming Soon: Creeps will gain the ability to capture and corrupt your foci, adding a new layer of strategic defense planning.[/p][h2]UI Improvements & Clarity[/h2][p]Tutorial System Added dedicated tutorial model to support improved onboarding (tutorial content still in active development).[/p][p]HUD Cleanup Removed the antispirit indicator—this resource operates in the background, and the visible counter was creating confusion without adding meaningful gameplay information.[/p][p]Embarkation Screen Cleaned up and streamlined the pre-game loadout interface for better clarity and easier decision-making.[/p][p]Resource Display Update Now shows the current game day for better time tracking and progression awareness.[/p][h2]Demo Improvements[/h2][p]Fair Time Counting Demo timer now starts only after you land your boat on the island, giving you proper time to engage with the actual gameplay without the search for a home eating into your demo period.[/p][hr][/hr][h2]What's Next[/h2][p]The creep system will continue evolving with the upcoming foci capture mechanic, allowing corruption to take strategic objectives and force you to reclaim them. Stay tuned![/p][p]Thanks for all the continued feedback and bug reports![/p]