Patch #1 - Bug Fixes
Hello, everyone!
We are incredibly grateful to you for submitting bug reports and sharing feedback, and giving our little game a try. We are working hard on fixing as many problems as we can asap so everyone can have great experience.
Patch 1 is now live and should fix many common errors.
First Patch Notes
Thank you again! We'll continue working very hard to make Tower Lords best game it can be.
We are incredibly grateful to you for submitting bug reports and sharing feedback, and giving our little game a try. We are working hard on fixing as many problems as we can asap so everyone can have great experience.
Patch 1 is now live and should fix many common errors.
First Patch Notes
- Luminarch laser combos should not cause it to stop working
- The status combo fill bars on Enemy HUD should no longer start as filled.
- The texts on enemy healthbar should not get jumbled
- Enemy Wave progress bar should show up correctly now.
- Combat Unit Information Hud should not disappear after reload
- The enemy bosses should no long get amorou... I mean, they show no longer get stuck in the tower and shift about.
- You can no longer spam arena training sessions
- You should no longer be able to launch conquest cinematics twice
- Fixed some tooltips where the code was language codes where shown instead of numbers. Working on fixing the rest.
- Reduced spell rune costs
- Binding menu should no longer appear behind Options menu
Thank you again! We'll continue working very hard to make Tower Lords best game it can be.