1. Tower Lords
  2. News

Tower Lords News

Tower Lords Releasing November the 5th. 1 day delay.

[p]Hey Tower Lords! [/p][p]We’re incredibly excited to see all the interest in our game! Our tiny team has worked hard to bring the world of Tower Lords to life, and we can’t wait for you to jump in and explore!
Seeing over 14,000 players wishlist the game already is mind-blowing to us. Thank you so much![/p][p][/p][p]We ran into some trouble on release day with achievement-related bugs. We were hoping to resolve it quickly and launch as planned, but unfortunately it took a bit longer than expected, which forced a short delay.[/p][p][/p][p]The good news: the delay is only one day!
Tower Lords will now release on November 5th.[/p][p][/p][p]This is a short teaser of the madness to come - and we’ll see you very soon on release day! [/p][p]The Final Arcade Team [/p]

Release Date moved to November 4th

[p]Hello Tower Lords![/p][p]We wanted to share an update about the release date of Tower Lords.[/p][p]The launch has been moved to November 4, just 11 days later than originally planned.[/p][p][/p][p]The reason is a personal emergency within our small team. Nothing tragic or unresolvable, but it does require immediate attention and would make it difficult for us to fully focus on launch week.[/p][p][/p][p]We're very excited to release the game, but rather than risk a rushed release, we felt it was better to take a short pause, handle things properly, and make sure the launch goes as smoothly as possible.[/p][p][/p][p]In the meantime, we’ll use the extra days to polish more of the game, add additional localizations, and implement some of the great feedback you’ve shared with us so far.[/p][p][/p][p]The demo will remain available, and we plan to keep updating it during this time. We’re also exploring a limited Steam Playtest that would let you experience more of the gameplay before release. Following or wishlisting the game is the best way to get notified when that happens.[/p][p][/p][p]Thank you all for your patience and support. We can’t wait to share the full experience with you very soon![/p][p]- Final Arcade Team[/p]

Demo Beta Small Patch - v 0.913

[p]Hello, Tower Lords![/p][p]Thank you all for the feedback! We’re going through everything and experimenting with different ways to bring your suggestions into the game.[/p][p]Today, we’ve got a small update for you:[/p][p][/p][h2]Patch Notes[/h2]
  • [p]Rebalanced early progression - the opening phase should now feel a bit faster.[/p]
  • [p]Soul costs have been decreased.[/p]
  • [p]Farm and Technology Research costs reduced.[/p]
  • [p]The final mouse click upgrade now yields 5 lights instead of 4.[/p]
  • [p]Increased base camera speed and the power of the camera speed multiplier you set in options.[/p]
  • [p]Fixed various small UI and gameplay issues.[/p]
[p][/p][p]Next, we’ll be improving the demo and recording a new gameplay trailer — showcasing some of Tower Lords’ unique mechanics like rune spell drawing, light-based weapons, and boss fights.[/p][p][/p][p]Thank you for playing![/p][p]- Final Arcade Team[/p]

Tower Lords Demo – Steam Next Fest Update! (+ Combat Gameplay)

[h2]Tower Lords Demo – Steam Next Fest Update![/h2][p]We’re thrilled to announce that Tower Lords is taking part in Steam Next Fest!
The demo is live – jump in, build your tower, and help us shape the future of the game with your feedback![/p][p][/p][h3]⚔️ New Combat Preview[/h3][p]Get an early taste of our upcoming RTS-style combat!
You can now assign armies to specific enemies and watch them battle the Dark Lord's titans. [/p][p](More info on how armies and status effect will work will come in the next updates!)[/p][p][/p][p][/p][h3]🔬 Research System Added[/h3][p]Put your extra resources to good use!
You can now research new perks, with each resource type influencing the kind of perk you’ll discover.[/p][h3][/h3][h3]Patch Updates[/h3]
  • [p]Gamepad support beta – the demo is now playable with a controller, please notify us of any issues.[/p]
  • [p]Quick buy shortcuts – you can now purchase common items with button shortcuts.[/p]
  • [p]Rebalanced economy – increased the cost of souls and buildings to make each decision more tactical and rewarding.[/p]
  • [p]Edge panning – move the camera by hovering your mouse near the screen edge.[/p]
  • [p]Plus: tons of polish, fixes, and small improvements across the board.[/p]
[p]We have a discord channel, come say hi![/p][p][/p][p]Thanks for playing and supporting us on this journey.
Your feedback means the world to our small but stubborn team at Final Arcade.[/p][p]– The Final Arcade Team[/p]

New demo patch is ready to go! (V.0.903)

[h2]Greetings, Tower Lords![/h2][p][/p][p]We’ve got a new patch ready, with fixes, polish.[/p][p][/p][h3]Changes[/h3]
  • [p]Updated the Unity version to the latest build, including important security fixes.[/p]
  • [p]Improved story progression with new cinematics and smoother camera transitions.[/p]
  • [p]Added a Next Music Track button to the HUD Utility Bar.[/p]
  • [p]Camera movement has been refined for better feel and responsiveness.[/p]
  • [p]Gamepad support is about 80% complete - just a few option controls and shop shortcuts left to polish for smoother navigation.[/p]
  • [p]The Tower Lords Steam page is now localized in Japanese! [/p]
[h3]Future Plans[/h3]
  • [p]Improve the Academy Research building to make its purpose and effects clearer.[/p]
  • [p]Unlock combat controls in the demo - allowing you to assign armies manually and explore more of the battle system.[/p]
  • [p]Add camera edge panning for easier navigation.[/p]
  • [p]Add key bindings and control customization.[/p]
  • [p]Continue overall polish, balance tweaks, and bug fixes.[/p]
  • [p]Add more interactive Tutorial hints. [/p]
[h3]A Huge Thank You[/h3][p]Thank you all for playing, sharing feedback, and reporting bugs! We’re reading everything and working hard to make Tower Lords the best version of itself. [/p][p][/p][p]Please keep sending the feedback, good or bad. We really appreciate it![/p][p][/p][p]Cheers, The Final Arcade Team[/p]