Patch #3 is Live
[p]Hello Tower Lords!
Patch #3 is live. This should take care of almost all game breaking or large issues that were discovered until now. [/p][p][/p][p]So far the only reported important issues we have left on bug list are:[/p]
Next We'll be working on improving Quality of Life features and Improving Feedback and Tutorials. [/p][p][/p]
Cheers and happy gaming,
- Final Arcade Team[/p][p][/p][p][/p]
Patch #3 is live. This should take care of almost all game breaking or large issues that were discovered until now. [/p][p][/p][p]So far the only reported important issues we have left on bug list are:[/p]
- [p]Adding border to windowed mode so you can move the game window around.[/p]
- [p]Few players reported High ram usage. This is likely due to memory leak and we are trying to find what could cause this.[/p]
- [p]Some players experience issues with un-used gamepad reporting axis drift and interfering with mouse position. We are investigating this and should be solved in patch #4 or #5. Meanwhile, if you unplug extra controllers and disconnect from Bluetooth this should be a temporary fix. [/p]
- [p]Parts of localization texts are missing, because we just added them to fit new purposes and it will take a few days to arrange translations. [/p]
Next We'll be working on improving Quality of Life features and Improving Feedback and Tutorials. [/p][p][/p]
Patch #3 Notes:
- [p]Dark Lord fight now has more protection safeguards then Nasa uses for space launches. If the fight still breaks for someone, we'll have to ask for proof that no demonic deals were made to accomplish this feat. [/p]
- [p]Luminarch - Tower laser - now has few improvements. [/p]
- [p]Luminarch main gun and amplifying lenses now have different visual so it should be less confusing. [/p]
- [p]Luminarch now shows other lenses when aiming similar to how it showed enemies. [/p]
- [p]Luminarch lenses now have tooltip messages informing player about exactly what they do. [/p]
- [p]Luminarch should no longer point to dead enemies. [/p]
- [p]Luminarch rotation speed was reduced for easier control. [/p]
- [p]Luminarch bugs were it would not fire were fixed. [/p]
- [p]Tooltips should no longer stick to the center of the screens, and should be properly positioned near relevant items. [/p]
- [p]Army Selection now has tooltip telling you damage of individual warrior. [/p]
- [p]Research Perk Rune should no longer show double description of perk.[/p]
- [p]Starting new game warns you that save will be erased. Later we'll add save slots. [/p]
- [p]Bug were many more enemies would arrive each wave endlessly was fixed. And we added console commands in case your save was affected by this. (See notes above about console commands)[/p]
Cheers and happy gaming,
- Final Arcade Team[/p][p][/p][p][/p]