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Demo 1.4.5 | Patch Notes

[p]Fixed every* crash scenario. You should now be able to complete the demo entirely crash free! I just want to thank everyone being so patient about this and I hope the lack of crashes make the game a lot better...

*The crash scenarios I am talking about are the one that happens when the power goes out after enemies have spawned in, as well as the crash that happens when entering the last cut-scene of the demo. Both of these were due to the code that de-spawns enemy AI, and deleting all the blood pools that the enemy had left behind. Was literally like a 2-line fix it was just tracking it down that took forever

I can finally go back to finishing the full release... hoping for a late November target! Reminder that this is a really small project and while the full game will have more mechanics, enemy types, and areas, I imagine the full game should only be around 2-3 hours in total. I hope you all will like it!