Dig Island Update 0.1.7 - Crash Fix & New Bundle
[p]Hello Survivors,[/p][p]This update focuses on stability, gameplay flow, and quality-of-life improvements. A number of bugs were fixed, and several usability upgrades were added.[/p][p]Your feedback and suggestions are very important to us in making Dig Island better. We value your ideas, and your reviews greatly help our game reach more players. We are grateful for your reviews.[/p][h3]
Our new bundle featuring Dig Island and other games from our publishing studio is now available, and we recommend this bundle to everyone with an extra 15% discount.[/h3][p][/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][h2]Improvements (QoL / Gameplay)[/h2]
Our new bundle featuring Dig Island and other games from our publishing studio is now available, and we recommend this bundle to everyone with an extra 15% discount.[/h3][p][/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][h2]Improvements (QoL / Gameplay)[/h2]
- [p]Invert mouse look options added[/p]
- [p]A 3D marker has been added to the quest: “Find a way to reach the other Island via the underground Shelters”[/p]
- [p]Craft Station is now craftable[/p]
- [p]Added a warning when the generator battery runs out of power[/p]
- [p]Inventory widget now shows backpack and battery level[/p]
- [p]Recycle station now shows recyclable items at the top[/p]
- [p]Elevator rope now shows velocity while crafting[/p]
- [p]Inventory shift-click transfer improved[/p]
- [p]Bunker chest naming interaction removed[/p]
- [p]GPS watch requirements rearranged (fix for requiring X-Y watch while X-Y watch is equipped)[/p]
- [p]GPS Watch XYZ has been removed and replaced with GPS Watch Z. GPS Watch XY and GPS Watch Z can now be equipped at the same time. When both are equipped, X, Y, and Z locations are displayed on the watch.[/p]
- [p]Backpack mesh now updates correctly when upgrading the backpack[/p]
- [p]Backpack visibility on emote added[/p]
- [p]Daytime lights now turn on earlier[/p]
- [p]Ambient cave sounds now play seamlessly[/p]
- [p]Tree body physics improved[/p]
- [p]Elevator speed no longer depends on FPS[/p]
- [p]Music playerplays more often and randomly[/p]
- [p]Fixed falling below bedrock while using the elevator[/p]
- [p]Fixed ore save/load issue (collected ores appearing as uncollected)[/p]
- [p]Fixed elevator rope crafting exploit[/p]
- [p]Correct requirement applied (5 of old rope type is needed instead of 1)[/p]
- [p]Fixed crash when killing enemies at the same time[/p]