Public Beta update 3.20 now available
As you might have expected, we've been working hard on the next update for X4: Foundations - safely from home! A first Beta Update 3.20 has just been released and we're thrilled to show you the huge changelog it carries.
We have noted your discontentment about the big amount of news updates recently here on Steam though, so we will leave it at one news entry for the 3.20 beta - i.e. we won't be posting individual news entries for every upcoming update of the 3.20 beta. Feel free to always keep an eye on our forums, which still is the best source of information for our game.
[h3]Public Beta Update 3.20 includes the following changes, among others:[/h3]
For the full change log to Public Beta Update 3.20, please visit our forum.
[h3]How do I participate in the Public Beta?[/h3]Everyone who owns X4: Foundations can download the Public Beta version of the game. In order to ensure that Public Beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum to read the rules and disclaimers, as well as practical instructions on how to participate in the Public Beta. Follow this link to our forum (no registration required) to find the relevant information.
We would like to thank all beta testers and would be delighted if you would like to support us further. And of course we also welcome newcomers to the beta testing process.
Thanks for your continued support!
-Team Egosoft
We have noted your discontentment about the big amount of news updates recently here on Steam though, so we will leave it at one news entry for the 3.20 beta - i.e. we won't be posting individual news entries for every upcoming update of the 3.20 beta. Feel free to always keep an eye on our forums, which still is the best source of information for our game.
[h3]Public Beta Update 3.20 includes the following changes, among others:[/h3]
- New Feature: Trade Rules enable improved control over station trade offers, station supply offers and sale of ships.
- Added option to import and export individual construction plans to share with community.
- Added missile storage capacity information to missile turrets in Encyclopedia.
- Added Mark All as Read option to Encyclopedia.
- Added icons to order options in Interact Menu.
- Added behaviour icons to Map legend.
- Added faction abbreviations to Factions and Relations menu.
- Added Start Guidance option to Interact menu of data vaults.
- Added Fly To option to Interact menu of deployables and drops.
- Added details about mission duration and involved ships to Venture Results menu.
- Added match speed indicator to crosshair (default hotkey Shift+X).
- Added error message when attempting to trade with stations that do not have docking facilities for current ship.
- Improved names of Xenon weapons.
- Improved target selection for pirates.
- Improved chance of AI pilots opening lockboxes when player not nearby.
- Improved trade assignment speed if many subordinates try to trade same ware for their commander.
- Improved guidance during Paranid plot maze section.
- Improved visibility of target speed indicator in speed-bar against bright background elements.
- Improved presentation of player-owned ships on ventures in Property Owned menu.
- Improved balancing of Patrol Missions by increasing enemy presence.
- Improved map performance in certain situations.
- Fixed Split wharves missing Pier.
- Fixed Fallen Families faction not building new ships.
- Fixed stations not posting public buy offers for supply resources.
- Fixed NPC stations disabling some of their production modules indefinitely under rare circumstances.
- Fixed crews of mining ships not gaining experience when player not nearby during mining operations.
- Fixed ships refusing explicitly given orders to trade with a station that is blacklisted.
- Fixed Recall Subordinates command not disarming drones.
- Fixed pirate ships not attacking NPC-owned ships that refuse to drop their cargo or comply with inspection protocols.
- Fixed ships assigned to Trade for Build Storage using station manager account instead of construction account.
- Fixed construction plan Shuffle option using connection modules that are not available.
- Fixed accidental friendly fire from turrets on player ship being treated as intentional.
- Fixed distress drones being launched prematurely.
- Fixed ships not doing damage when player not nearby if they were originally built with neither weapons nor turrets.
- Fixed player-owned capital ships not doing damage to non-hostile targets designated explicitly by player.
- Fixed ships sometimes repeatedly getting supplies at fleet auxiliary ships.
- Fixed NPC-owned ships paying for ammunition, deployables and drones that they already have when resupplying at player-owned equipment docks.
- Fixed some cases of ships not flying correctly around capital ships, specially when docking.
- Fixed ships not able to catch and dock on moving Raptor.
- Fixed station-based traders buying resources that their station isn't currently buying.
- Fixed stations sometimes creating trade offers with zero amounts for wares that are required for production.
- ... and much more!
For the full change log to Public Beta Update 3.20, please visit our forum.
[h3]How do I participate in the Public Beta?[/h3]Everyone who owns X4: Foundations can download the Public Beta version of the game. In order to ensure that Public Beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum to read the rules and disclaimers, as well as practical instructions on how to participate in the Public Beta. Follow this link to our forum (no registration required) to find the relevant information.
We would like to thank all beta testers and would be delighted if you would like to support us further. And of course we also welcome newcomers to the beta testing process.
Thanks for your continued support!
-Team Egosoft