Update 6.00 Beta 4 now available
It's that time again - beta update time! Update 6.00 Beta 4 is now available and we are looking forward to your feedback.
🏗️ We encourage all players to participate in the beta and provide feedback on the new features in our Public Beta Feedback forum.
[h3]Live Stream / Interview with Captain Collins on Friday![/h3]
🗨️ Just in case you missed our previous announcement: Our Managing Director, Bernd Lehahn, will be appearing as a guest on Friday, February 24 at 2pm CET (1pm UTC / 8am EST / 5am PST), on Captain Collins @ Twitch for an English-language interview / chat. Don't miss out on the chance to hear directly from Bernd about our exciting new developments, and ask your questions in chat! Mark your calendars and set your reminders now!
[h3]6.00 Beta 4[/h3]
🏗️ We encourage all players to participate in the beta and provide feedback on the new features in our Public Beta Feedback forum.
How do I take part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 6.00 beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum (no registration required) to find the relevant information.
[h3]Live Stream / Interview with Captain Collins on Friday![/h3]
🗨️ Just in case you missed our previous announcement: Our Managing Director, Bernd Lehahn, will be appearing as a guest on Friday, February 24 at 2pm CET (1pm UTC / 8am EST / 5am PST), on Captain Collins @ Twitch for an English-language interview / chat. Don't miss out on the chance to hear directly from Bernd about our exciting new developments, and ask your questions in chat! Mark your calendars and set your reminders now!
[h3]6.00 Beta 4[/h3]
- Added warning if NPC-owned ships are about to undock with player on board.
- Added option to allow player-owned ships to deploy laser towers in response to attack, inspection by police, or pirate harassment.
- Added hull bar animation when receiving damage.
- Added separate yellow state to engine check light to indicate disabled travel drive (new feature in 6.00).
- Removed requirement for CPU to include SSE4.1 support (experimental change, may need to be reversed).
- Improved Scan mission rewards and accuracy of displayed difficulty if target is hostile.
- Improved collisions inside Terran dock area.
- Fixed Direct Mouse Steering sometimes reactivating in Flight School after player turned it off.
- Fixed laser towers in A Return To Normal Order missions having wrong faction (problem introduced in 6.00).
- Fixed Arcadian Endeavour story not rewarding adequate MIN faction relation if siding with Mellerd.
- Fixed Rhak Patriarchy not being at war with Argon Federation and Antigone Republic.
- Fixed asteroids with extreme yield in Family Nhuut.
- Fixed stations not taking any explosion damage (problem introduced in 6.00).
- Fixed mass traffic not appearing under certain circumstances.
- Fixed player-owned ships always undocking without waiting for player if player has never controlled any ship.
- Fixed SETA being cancelled when pilot activates travel mode while player is seated passenger.
- Fixed exaggerated speed change when colliding with moving objects at low relative speed.
- Fixed steering being slowed down when in relative movement to ship in travel mode.
- Fixed AI captain taking over boarding ship after player launched further pods sending more marines to target.
- Fixed subordinates assigned to intercept not engaging targets if all subordinates are in internal storage.
- Fixed subordinates stopping moving when player gets close enough to see them.
- Fixed commanders performing Protect Position as default behaviour cancelling order when subordinate's assignment changes (problem introduced in 6.00).
- Fixed command to Stop Position Defence remaining if subordinate group assigned to Position Defence is empty and Stop Position Defence is selected (new feature in 6.00).
- Fixed military and mining ships sometimes being built without weapons and shields if wharf/shipyard is low on resources.
- Fixed Split Raptors sometimes being built with no turrets or shields.
- Fixed ships idling potentially indefinitely in ring highway.
- Fixed Live Stream and External View being available for mass traffic and ships in internal storage.
- Fixed missing buttons when changing trade ware filter in Map.
- Fixed dialog tooltips being wrongly positioned and missing background.
- Fixed duplicated mouse-over texts for ware reservations.
- Fixed speed restriction zone in Teladi dock area not covering all docks.
- Fixed location of casino room in certain dock areas causing visible clipping.
- Fixed invisible wall in Stork cockpit preventing you from accessing pilot console.
- Fixed door of Elite not being affected by paint mods.
- Fixed occasional flickering of subtitles when multiple pilots speak over comm channels.
- Fixed missing or flickering reflections under certain circumstances (new feature in 6.00).
- Fixed issues with reflections on glass surfaces (new feature in 6.00).
- Fixed issues with shadows on glass surfaces.
- Fixed several causes of crashes.