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  3. 6.00 RC2 now available

6.00 RC2 now available

6.00 RC2 Changelog:
  • Added conversation option to return to normal duties when talking to pilots belonging to player faction.

  • Improved balancing of Kha'ak Mining Escort Mission difficulty.
  • Improved display of turret group modifications in Object Loadout menu.
  • Improved ship behaviour when colliding with other objects, especially at narrow dock area exits.
  • Improved behaviour of deployable objects such as satellites and nav beacons by limiting effect of forces from anomalies and Tide.
  • Improved S/M ship undocking from build modules.

  • Fixed not being able to use spacesuit with some Custom Gamestart characters (problem introduced in 6.00).
  • Fixed Supervised Mining missions being offered by factions that do not have M-sized miners.
  • Fixed being able to buy multiple Astrid ships from Northriver Company at end of Avarice story.
  • Fixed duplicate voice line when accepting certain missions.
  • Fixed signal leaks not offering any hack missions.
  • Fixed playback of terraforming debriefing message videos.
  • Fixed Scale Plate Pact not attempting to rebuild Pirate Bases.
  • Fixed inability to move after using transporter rooms (problem introduced in 6.00).
  • Fixed defence drones launching much too fast from stations (problem introduced in 6.00).
  • Fixed case that could lead to drones waiting indefinitely for dock to be assigned.
  • Fixed ships sometimes failing to navigate out of dock areas.
  • Fixed S/M ship undocking from Teladi Trading Station.
  • Fixed autopilot flying into gate or accelerator geometry after transition.
  • Fixed AI usage of charged weapons.
  • Fixed docked ships sometimes being stored immediately after retrieval.
  • Fixed towed objects not moving correctly when player not nearby.
  • Fixed Salvage in Radius order icon displaying question mark icon.
  • Fixed equipment mod quality indicators in surface element lists missing when using workbench under certain circumstances.

  • Fixed rooms visibly overlapping when talking to Dal while in different room on HQ.
  • Fixed incorrect opening of space suit dock hatches on Chthonios, Zeus, Osaka and Syn.
  • Fixed Paranid heads clipping into roof console on Callisto, Discoverer, Pulsar and Quasar.
  • Fixed Paranid player unable to leave Kyd chair.
  • Fixed Chimera Transporter door not fully opening.
  • Fixed visual holes in pirate S ships.
  • Fixed various cockpits having applied paint mods in unwanted areas.

  • Fixed walking sounds lingering too long after stopping (problem introduced in 6.00).
  • Fixed walking sound loop not stopping when taking control of ship (problem introduced in 6.00).

  • Fixed game freeze when cycling surface element targets on object with no targetable surface elements (problem introduced in 6.00).
  • Fixed several causes of crashes.