6.00 RC2 now available
6.00 RC2 Changelog:
- Added conversation option to return to normal duties when talking to pilots belonging to player faction.
- Improved balancing of Kha'ak Mining Escort Mission difficulty.
- Improved display of turret group modifications in Object Loadout menu.
- Improved ship behaviour when colliding with other objects, especially at narrow dock area exits.
- Improved behaviour of deployable objects such as satellites and nav beacons by limiting effect of forces from anomalies and Tide.
- Improved S/M ship undocking from build modules.
- Fixed not being able to use spacesuit with some Custom Gamestart characters (problem introduced in 6.00).
- Fixed Supervised Mining missions being offered by factions that do not have M-sized miners.
- Fixed being able to buy multiple Astrid ships from Northriver Company at end of Avarice story.
- Fixed duplicate voice line when accepting certain missions.
- Fixed signal leaks not offering any hack missions.
- Fixed playback of terraforming debriefing message videos.
- Fixed Scale Plate Pact not attempting to rebuild Pirate Bases.
- Fixed inability to move after using transporter rooms (problem introduced in 6.00).
- Fixed defence drones launching much too fast from stations (problem introduced in 6.00).
- Fixed case that could lead to drones waiting indefinitely for dock to be assigned.
- Fixed ships sometimes failing to navigate out of dock areas.
- Fixed S/M ship undocking from Teladi Trading Station.
- Fixed autopilot flying into gate or accelerator geometry after transition.
- Fixed AI usage of charged weapons.
- Fixed docked ships sometimes being stored immediately after retrieval.
- Fixed towed objects not moving correctly when player not nearby.
- Fixed Salvage in Radius order icon displaying question mark icon.
- Fixed equipment mod quality indicators in surface element lists missing when using workbench under certain circumstances.
- Fixed rooms visibly overlapping when talking to Dal while in different room on HQ.
- Fixed incorrect opening of space suit dock hatches on Chthonios, Zeus, Osaka and Syn.
- Fixed Paranid heads clipping into roof console on Callisto, Discoverer, Pulsar and Quasar.
- Fixed Paranid player unable to leave Kyd chair.
- Fixed Chimera Transporter door not fully opening.
- Fixed visual holes in pirate S ships.
- Fixed various cockpits having applied paint mods in unwanted areas.
- Fixed walking sounds lingering too long after stopping (problem introduced in 6.00).
- Fixed walking sound loop not stopping when taking control of ship (problem introduced in 6.00).
- Fixed game freeze when cycling surface element targets on object with no targetable surface elements (problem introduced in 6.00).
- Fixed several causes of crashes.