- X4: Foundations
- News
- Update 6.00 HF 4
Update 6.00 HF 4
- Added fallback handling to separate ships that are stuck inside each other.
- Fixed SCA Minotaur getting destroyed by VIG during Minotaur Hunting mission of Pirate story.
- Fixed guidance telling player to go back after escaping radar range into another sector during Terran Pests mission of Pioneer Terraforming story.
- Fixed missing signal leak during Dubious Dealings mission of Pirate story.
- Fixed missing signal leak during Reclaiming What Was Lost mission of Terraforming story.
- Fixed Ocean of Fantasy showing no population after terraforming.
- Fixed settlements information not being updated after terraforming.
- Fixed mission objectives to scan stations suggesting that player docks instead.
- Fixed Boron ship crews from player-owned shipyards having excessive skills or no suits.
- Fixed traders sometimes not finding trades if dealing with only one ware.
- Fixed issues with container magnet when piloting capital ship.
- Fixed travel mode always aborting once ship reaches 20km/s.
- Fixed excessive speed when player ship exits superhighway without autopilot.
- Fixed player-controlled capital ships being affected by collisions with asteroids.
- Fixed repair drones colliding with ship they're repairing.
- Fixed collisions between capital ships and region wrecks.
- Fixed remaining cases of deployables colliding with launching ship.
- Fixed travel mode being cancelled by minor collisions.
- Fixed Tidebreak dock becoming blocked by adding a second dock area.
- Fixed NPCs not being able to use elevator on Barracuda properly.
- Fixed Porpoise hatch becoming invisible.
- Fixed game slowing down if mining ship with full cargo hold is given sole repeated order to mine.