1. X4: Foundations
  2. News
  3. Update 6.00 HF 4

Update 6.00 HF 4

  • Added fallback handling to separate ships that are stuck inside each other.

  • Fixed SCA Minotaur getting destroyed by VIG during Minotaur Hunting mission of Pirate story.
  • Fixed guidance telling player to go back after escaping radar range into another sector during Terran Pests mission of Pioneer Terraforming story.
  • Fixed missing signal leak during Dubious Dealings mission of Pirate story.
  • Fixed missing signal leak during Reclaiming What Was Lost mission of Terraforming story.
  • Fixed Ocean of Fantasy showing no population after terraforming.
  • Fixed settlements information not being updated after terraforming.
  • Fixed mission objectives to scan stations suggesting that player docks instead.

  • Fixed Boron ship crews from player-owned shipyards having excessive skills or no suits.
  • Fixed traders sometimes not finding trades if dealing with only one ware.
  • Fixed issues with container magnet when piloting capital ship.
  • Fixed travel mode always aborting once ship reaches 20km/s.
  • Fixed excessive speed when player ship exits superhighway without autopilot.
  • Fixed player-controlled capital ships being affected by collisions with asteroids.
  • Fixed repair drones colliding with ship they're repairing.
  • Fixed collisions between capital ships and region wrecks.
  • Fixed remaining cases of deployables colliding with launching ship.
  • Fixed travel mode being cancelled by minor collisions.

  • Fixed Tidebreak dock becoming blocked by adding a second dock area.
  • Fixed NPCs not being able to use elevator on Barracuda properly.
  • Fixed Porpoise hatch becoming invisible.

  • Fixed game slowing down if mining ship with full cargo hold is given sole repeated order to mine.