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Ocean Keeper Co-op News

Ocean Keeper Co-op is NOW AVAILABLE!

[h2]Hey Guardians![/h2][p]
Let's get to know each other – we are RetroStyle Games, a small but ambitious indie team from Ukraine. We are just at the beginning of our journey in game production, but we absolutely love what we do and the worlds we create.

If you have been with us for a while, you probably know our first game, Ocean Keeper: Dome Survival. That game was about solitude – just you, your mech, and the oppressive silence of the ocean depths. But ever since we launched it, we had a nagging thought: "Wouldn't it be fun to share this silence with friends... and then completely ruin it with laughter?"

So, we started dreaming. We dreamed of a game where you aren't just a lonely survivor, but part of a squad. A game where panic is shared, victories are louder, and mistakes are hilarious.

Today, that dream becomes a reality. Ocean Keeper Co-op, our very first multiplayer project, is officially out!

[/p][h2]This is Just the Beginning[/h2][p]
Launching is scary. We have tested the game for hundreds of hours, argued about balance, and fixed countless bugs, but nothing compares to releasing it into the wild.

We invite you to join us on this journey. The game has a solid foundation, but we need YOU to help us build the rest.
Does the drilling feel satisfying? Are the bosses too easy? Do you want a flamethrower arm for the Mech?

Talk to us. Leave a review, join our Discord, and share your feedback. We read everything. Grab your friends, suit up, and let’s see how deep you can go before the ocean claims you!

Enjoy the game!

[dynamiclink][/dynamiclink][/p]

Early Access Launch of Ocean Keeper Co-op Delayed

[h2]Dear Guardians, [/h2][p]As some of you may already know, our planned Early Access release date for Ocean Keeper Co-op was November 28. Unfortunately, our build was rejected at the very last moment due to technical reasons, which means no release for us today.[/p][p][/p][h3]The new Early Access launch date is December 3, and we’re confident the build will pass its final review by then.[/h3][p][/p][p]We’re really disappointed too, but the good news is: next week you’ll finally be able to play the game. Expect a special launch discount and a few extra surprises waiting for you on release day!
[/p][p][dynamiclink][/dynamiclink][/p][p]This situation is far from ideal, and we sincerely apologize for the inconvenience.[/p][p][/p][p]Thank you for your understanding, and have a wonderful weekend. Ocean Keeper Team[/p]

Ocean Keeper Co-op Update: Now in 15 New Languages + Fresh UI, Fixes & Tweaks

Hey Guardians!
[p][/p][p]We’ve just dropped an update for the Ocean Keeper Co-op Demo – and this one’s packed with bug fixes, visual upgrades, bug fixes, a whole lot of languages and bug fixes![/p][p][/p][h3]15 New Localizations![/h3][p]We’re thrilled to welcome more players from around the world aboard the Mech. Ocean Keeper Co-op is now available in:[/p][p]Ukrainian, French, Italian, German, Spanish, Polish, Swedish, Portuguese, Traditional Chinese, Simplified Chinese, Korean, Japanese, Turkish, Hungarian, and Russian![/p][p]Now we can say "Thank you!" for playing our game in your native language[/p][h3]Fresh Visuals & UI Upgrades[/h3][p]We gave our stat icons a well-deserved glow-up:[/p][p][/p][p][/p][p]Now you can clearly see them![/p][p]Also:[/p]
  • [p]Added a new timer tick sound during card drafts (so you know when time’s up)[/p]
  • [p]A small but warm “Thanks for playing Demo” pop-up after your session[/p]
  • [p]UI/UX updates in the Hub 2.0 Test build[/p]
[p][/p][h3]Gameplay & Visual Tweaks[/h3]
  • [p]All lobbies are now public by default (let the fun begin!)[/p]
  • [p]Improved explosion VFX – more boom, more glow[/p]
  • [p]Adjusted Characters colors to make every miner stand out[/p]
[h3]Bug Fixes[/h3][p]We went full exterminator mode. Here’s what’s been fixed:[/p][p]Synchronization & UI fixes:[/p]
  • [p]Color mismatches between Diggers and targeting decals[/p]
  • [p]Rejoin color duplication bug[/p]
  • [p]Incorrect lobby icons[/p]
  • [p]Misaligned “Leave Lobby” button[/p]
  • [p]Pixelated menu corners polished[/p]
  • [p]Class tool highlight now matches Digger color[/p]
[p]Mech & Enemies:[/p]
  • [p]Fixed mobs not dying after Mech explosion[/p]
  • [p]Worm boss teleport issue when taking heavy damage (he behaves now... mostly)[/p]
  • [p]Waves no longer softlock when opening Settings mid-spawn [/p]
[p]Drones:[/p]
  • [p]Drones won’t get thrown into the void near cave exits anymore[/p]
  • [p]Puzzle trap doors are now properly respected by drones[/p]
[p]Cards & Death:[/p]
  • [p]Card draft animations now show correct active players[/p]
  • [p]Death pop-up buttons now respond properly (you can disconnect in peace)[/p]
[p]Other:[/p]
  • [p]Voice chat start errors – squashed[/p]
  • [p]Heavy Caliber Rifle icon mismatch – fixed[/p]
  • [p]Machine Gun & Shotgun hit particles – now more visually pleasant[/p]
[p][/p][p]That's it for now, friends![/p][p]This update is another step towards the full co-op release and your feedback keeps shaping it.[/p][p]Hop into our Discord, join the next Dev+Community Playtest, and show those ocean beasts who’s boss.[/p][p]And don't forget to wishlist the game

Join the Ocean Keeper Co-op Dev+Community Playtests during Next Fest!

[h2]Hey, Guardians![/h2][p][/p][p]Our team has been testing Ocean Keeper Co-op day and night. But now it’s your turn to jump in, because it’s dev+community playtest time![/p][p][/p][p]What’s happening: We’re gathering players for a friendly co-op session with the devs themselves! You’ll explore the ocean, fight off some very angry creatures, and maybe even break a game few times – all in the name of testing, of course When: [/p][p]- Today, October 15th, 2025 at 17:00 Kyiv time (10:00 AM ET, 4:00 PM CET)[/p][p]- October 17th, 2025 at 17:00 Kyiv time (10:00 AM ET, 4:00 PM CET)[/p][p]Where: Our Discord

Why join:
[/p][p]- Get to play together with the developers[/p][p]- Help us polish the game before release[/p][p]- We’ve got lots of activities and goodies in our Discord for the community[/p][p]- And, honestly, just to have fun[/p][p][/p][p]Wanna know more about our game and development? It’s top secret, but our Discord knows things.

Let’s make the ocean a little more crowded (and a lot more fun)! [/p][p]
— The Ocean Keeper Team[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Exclusive for Next Fest – Ocean Keeper Co-op Livestream + Q&A

[h2]Hey Guardians![/h2][p][/p][p]We’d like to congratulate all developers and players on completing the very first successful day of Next Fest 2025![/p][p][/p][p]We hope you’ve already had the chance to check out many of the amazing projects featured at the festival, and maybe even tried the Demo of Ocean Keeper Co-op (and if not – what are you waiting for?).[/p][p][/p][p]To celebrate this festival of games, we’re hosting a livestream dedicated to our game, featuring our developers. We’ll show you how the game is played (or maybe how it shouldn’t be played – depending on whether we manage to win).[/p][p][/p][p]You’ll also get a chance to chat directly with our team, who will be in the moderator seat. So make sure to prepare your questions about game development and beyond![/p][p]--[/p][p]To stay updated, don’t forget to join our Discord!