Hot Fix 0.14.3.2
This update addresses several bugs from the new update.
Changes

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
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We're also active on Twitter! https://twitter.com/PixelTailGames
Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs
Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7
Changes
- RC and vehicle cameras no longer follow directly behind the vehicle and also handle hills a lot better, like Accelerate does
- RC and ground based vehicles now have drifting! Just press shift to drift while turning
- Virus - Hospital: Fixed stairs collision
- Arcade: Completely reworked Coloracle's networking
- Arcade: Fixed a race condition with Candy Slam sometimes causing erroneous point deductions
- Arcade: Fixed Coloracle "Pink Season" achievements not firing off
- Arcade: Fixed the Dragon's Treasure and Meteoroid Mania bonus wheels sometimes landing on the wrong item
- Arcade - Salmon Says: Fixed the blue button not lighting up properly
- Arcade - Starfield Lanes: Fixed the score labels being hard to read
- Arcade - Starfield Lanes: Fixed score LED not having enough digits to show the entire score
- Arcade: Fixed Coin River/Dragon's Treasure not respawning special items (gold buckets, gold bars, treasure chests, gems)
- Arcade: Fixed Planetary Piano not setting the seat in the correct position the first time after changing between 4-key (left) and 8-key (middle) play styles
- Arcade: Increased coin collect timer to ensure more coins can be collected when the timer is just about to end
- Fixed Workshop condo canvas data not loading in for clients
- Condo - Highrise: Improved floor molding models
- Condo - Highrise: Rebalanced some light map uv sizes
- Condo - Highrise: Improved living room staircase model (doesn't abruptly jut)
- Condo - Highrise: Replaced remaining purple floor molding
- Condo - Highrise: Made the band of purple edging of the big room's balcony customizable
- Condo - Highrise: Fixed issues with the big room balcony supports' model (gaps) and replaced the low-res texture with a wood material
- Condo - Highrise: Replaced the common wood material with a world space version to remove stretched textures
- Condo - Highrise: Fixed a small gap left by a wall being slightly off-center
- Condo - Highrise: Merged the upper and lower portions of the living room wall nook to fix a lighting issue, and made the inside corner a separate model for better customization
- Condo - Highrise: Nudged the pillar in the big room so the supports don't awkwardly clip through the side of it
- Condo - Highrise: Made the railing sections in the big room an instanced mesh (performance)
- Condo - Highrise: Updated the default textures of the pillars and supports in the big room
- Condo - Highrise: Made the beams of the big room support line up with the pillars
- Condo - Highrise: Made bedroom windows an instanced mesh (performance)
- Condo - Highrise: Cleaned up map (removed some empty actors, fixed a negative scale issue, disabled shadows on large actors like the water plane that don't need it)

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!
We're also active on Twitter! https://twitter.com/PixelTailGames
Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs
Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7