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Weekly Dev Log for July 12th, 2021

Hello everyone, and welcome to the Weekly Dev Log for July 12th, 2021, detailing all the changes that have happened since July 6th, 2021. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

[h2]Summer Characters are Back![/h2]
Summer is here and the summer characters are back and visiting the Plaza once again! Talk with them to get free items and units.

[h2]Update 0.14.3.0 - Arcade: Phase 2[/h2]
Work continues on Arcade: Phase 2, introducing new games to the Arcade, and more.

Read more about this update here.

[h2]June/July 2021 Condo Contest IN PROGRESS![/h2]
July's contest has a beach theme! Basically, decorate and build on the beach however you like for this contest, making sure the sand and the ocean are visible.

The contest ends July 30th, 2021 at 11:59 PM CST!

1st Place will win 2,000,000 units, 2nd place will win 1,000,000 units, 3rd place will win 500,000 units, and all participants may be awarded 100,000 units!

Read more about the contest here.

[h2]Accessibility Suggestions[/h2]
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

[h2]Arcade - Phase 2[/h2]
Johanna continued working on various models for Arcade - Phase 2.

macdguy continued working on "Ultimate Cow Wheel", finishing the physics and making adjustments to the gameplay. He also finished the "Dragon's Treasure" gameplay, and worked on "Coloracle 2: Whose Hue?".

madmijk worked on "Gears of Coin".

wheezwer worked on art for "Super Hoopers" and "Ultimate Cow Wheel".

Will finished the music for "Gears of Coin", working on finishing the sounds, while also working on music and sounds for "Ultimate Cow Wheel".

[h3]Arcade: Dragon's Treasure Normal Gameplay WIP[/h3]

[previewyoutube][/previewyoutube]

[h3]Arcade: Dragon's Treasure Gems Gameplay WIP[/h3]

[previewyoutube][/previewyoutube]

[h3]Arcade: Dragon's Treasure Special Gameplay WIP[/h3]

[previewyoutube][/previewyoutube]

[h3]Arcade: Gears of Coin Gameplay WIP[/h3]

[previewyoutube][/previewyoutube]

[h3]Arcade: Ultimate Cow Wheel Cabinet[/h3]



[h2]Accelerate: Moon City[/h2]
Johanna continued working on the Accelerate map, "Moon City".

[h3]Accelerate - Moon City: Side Street Early WIP[/h3]



[h3]Accelerate - Moon City: First Boostway WIP[/h3]



[h3]Accelerate - Moon City: Boostway Tunnel Sections WIP[/h3]



[h3]Accelerate - Moon City: Checkpoint Archway WIP[/h3]



[h3]Accelerate - Moon City: Artificial Tree and Magical Floating Lamp WIP[/h3]



[h2]Miscellany[/h2]
Lifeless continued working on the Ball Race map, "Midori" art pass as well as working on the courses for the Minigolf map, "Dark".

Sketchman continued working on improvements and optimizations, looking into issues with voice chat, working on implementing the server browser backend, fixes and tweaks to condo saving, and more.

Wheezwer worked on posters for the Plaza.

[h2]Wrap It Up[/h2]
That about covers everything that happened since July 6th, 2021 at PixelTail Games. We'll see you all next week!

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Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7