Hot Fix 0.18.1.0
This hot fix addresses issues from the 0.18.1.0 update.
Bug Fixes
SDK Bug Fixes/Changes
Note To Workshop Creators: Static models (items, accelerate vehicles) currently cannot be imported with the new workshop SDK at this time. We are working to resolve this. Models that are already imported will load in the workshop editor, however.

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!
Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
If you love our game and want to support its development, please consider getting a Supporter Pack! We'd be so grateful!
https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack
Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs
Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7
Bug Fixes
- Arcade: Fixed networking issues with physics based games (coin pushers)
- Plaza: Fixed Arcade loading screen not working properly when teleporting to the Arcade from the map
- Fixed servers browser showing non-public servers
- Ball Race: Fixed payouts not working for custom maps
- Ball Race: Fixed custom maps not working for multiplayer due to spawn points not networking properly
- Ball Race: Fixed custom maps showing new score in numbers instead of seconds
- ZM: Fixed arachnophobia mode not disabling spider intro and attacks properly
- ZM: Improved TRex boss hitbox
- Minigolf: Fixed respawning while in a pipe causing issues (now you cannot respawn while in a pipe)
- Fixed boulders default texture being "canvas not set"
- Fixed Canvas Jack-O-Lantern being "canvas not set"
- Fixed media shelf orientation not being upright for physical media set to cartridge mode
- Fixed workshop 3.0 models T-Posing in vehicles
SDK Bug Fixes/Changes
- Fixed workshop soundpacks not being able to be uploaded/edited due to a false metadata error
- Ball Race: Fixed repulsors not networking properly for clients in custom maps
- Level SDK: Fixed an issue where music won't play unless a music manager is spawned in the level
- ZM SDK: Fixed escape area red circle showing during gameplay
- ZM SDK: Fixed test mode not activating OnDay IO events when manually switching days
- ZM SDK: Fixed custom intros playing each day instead of just day 1
- ZM SDK: Camera Hide Module now respects groups and will hide the entire group of the connected item
- ZM SDK: Fixed boss intros not playing properly on custom maps
- ZM SDK: Fixed custom intros not setting the camera properly
- ZM SDK: Optimized sub-objectives
- ZM SDK: Fixed wearables showing after you have escaped
- Ball Race SDK: Fixed music starting over each round
- Ball Race SDK: Fixed custom maps displaying features on their thumbnails
- Ball Race SDK: Fixed "OnStart" IO events not always working
- Ball Race SDK: Fixed a bug where popping in test orb would get you stuck in weird leave RC state (now they will respawn at the starting location as well)
- Ball Race SDK: Fixed boost volumes not muting boost SFX when "Do Effects" is disabled
Note To Workshop Creators: Static models (items, accelerate vehicles) currently cannot be imported with the new workshop SDK at this time. We are working to resolve this. Models that are already imported will load in the workshop editor, however.

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!
Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
If you love our game and want to support its development, please consider getting a Supporter Pack! We'd be so grateful!
https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack
Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs
Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7