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Catzek Temple Update (0.16.9.0)



A new Virus map is here!

Tucked away in mysterious jungle-covered mountains, ancient ruins lay dormant… waiting.
Catzek Temple is designed as the largest Virus map yet, featuring multiple routes sprawling from a rugged jungle to ancient obsidian mines. While the temple-top may seem like an easy sniper’s nest for Survivors, multiple geyser-powered launchpads allow Infected to quickly bombard you from all directions.

The ancient Catzeks lived in a world secluded from humanity for centuries before vanishing, leaving only their cities and possessions as proof of their rich history. While archaeologists stumbled upon this location in the past, some unknown fate befell them before they could complete further studies. Now with your arrival, an ancient game of Virus begins anew.



Changes
  • New Virus Map - Catzek Temple!
  • Virus - Subway: Lighting overhaul
  • New Plaza map board model
  • Added new icons for characters: Dragon Hero, Speed, Birdie, Daisy, Billy, Kalleira, Franky, She, Virgil, and Vox
  • Added medallion icons for the minigames
  • Added map boards to many more areas of plaza, including interiors
  • Added an extra sign for Dark Voyage to better help players know its location
  • Doubled VRAM texture streaming usage limits (before it was not always using full VRAM usage)


Bug Fixes
  • Casino: Fixed duplicate Bingo screens
  • Fixed Billiards tables in Nightclub being really dark
  • Condo: Fixed IO persistent connections not being created properly when creating them in the connection editor UI. This fixes Libretro Consoles not always connecting to TVs
  • Plaza: Fixed collision issue in Laser Tag Arena
  • Workshop: Fixed flying pet offset not previewing in workshop editor
  • Fixed Trigger Volumes activating with the third person camera
  • Condo: Fixed nuke button and seat volume IO delay events not firing off
  • Condo: Fixed physics items resetting scale when respawned
  • Fixed TNT milestone not hiding text when thrown
  • Virus: Fixed use key prompt not updating when binding is changed
  • Fixed media player trigger volumes not ending when a player dies, causing the media player not to end properly on respawn
  • Arcade: Fixed arcade NPC (Vox) being rotated wrongly
  • Fixed Billiards table ceiling lights not hiding when in top down view mode
  • Fixed party blower not showing up on face
  • Fixed missing material on bowling benches
  • Fixed Dark Voyage failing to start


Optimizations
  • Condo: Reduced drawcalls & standardized materials/textures for Heart Stool
  • Condo: Reduced drawcalls & standardized materials/textures for Cafe Table
  • Condo: Reduced drawcalls & standardized materials/textures for Shamrock Table
  • Condo: Reduced drawcalls & standardized materials/textures for Room Table
  • Condo: Reduced drawcalls & standardized materials/textures for Office Table Round
  • Condo: Reduced drawcalls & standardized materials/textures for Office Table Short
  • Condo: Reduced drawcalls for Race Car Bed
  • Condo: Reduced drawcalls & standardized materials/textures for Wooden Bar Table
  • Updated LC use key prompt to no longer update on tick
  • Optimized player camera collision calculations






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For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
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