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Tower Unite News

Winter Holidays Events 2024 Started!



WINTER QUESTS AND HOLIDAY EVENTS HAVE STARTED!!


Winter Holiday Events are here!

There are three exciting Holiday Quests to participate in!

Spread holiday joy and help Santa Claws deliver gifts to the hardworking Plaza staff, share the joy of hats, and find the missing reindeer!

Find the quest-givers in the Central Fountain area!

In addition, the usual Holiday cheer has swept through Tower Unite! Enjoy beautiful holiday decorations in the Plaza, earn Holiday Coins from playing games, and deck yourself out with some festive gear at Santa Claws’ store!




HOLIDAY PLAYER PROFILE BACKGROUNDS


We have added 5 new holiday backgrounds to Santa's Workshop. We plan to have more in the next update.



MORE HOLIDAY FUN & ITEMS ARE ON THE WAY!!!


While the events have just started, we're still currently in the middle of a major Plaza update which we're working to get out very soon. The next Plaza update will have new Winter items and should be out within the next week or two.

As we've been saying, we've been working hard on bug fixes, which this new Plaza update addresses. This is all a part of the Road to 1.0.


DECEMBER EVENTS CALENDAR


Just a reminder, here is the December Calendar for TU! We’ve got some special winter / holiday themed bonus events going on in the next few weeks so be sure to hop on for that if you’re interested!




Happy Holidays from the TU Team!


This isn’t the last of our holiday fun this year, but we did want to wish you all a Happy Holiday season!

We hope you all have a great time in the game and out of it, and we thank you guys for your support this year! It’s meant the world to us! :]






Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you love our game and want to support its development, please consider getting a Supporter Pack! We'd be so grateful!

https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!

https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Weekly Dev Log for December 2nd, 2024

Hello everyone and welcome to this week’s Tower Unite Dev Log!

[h2]2024 Snowman Contest[/h2]



This is a short contest for building snowmen in Tower Unite!

So, just make a snowman in Tower Unite!

The submission period ends on December 12th (NEXT THURSDAY) at 11:59 PM CT!
PRIZES:

1st place - 300,000 Units
2nd place - 200,000 Units
3rd place - 100,000 Units

Everyone will get a 50k Units prize for joining!

Click here for rules and details on participating!

[h2]Winter 2024-25 Condo Contest[/h2]



Hey everyone,

The 2024-25 Winter Condo Contest has started!

As usual, we’re doing a Winter / Festivity theme.

So, your build should be either: winter-related, themed after winter holidays / holiday activities (including New Years), or generally wintry and festive!

The submission period ends on January 22nd, 2025 at 11:59 PM.

Click here for details!

[h2]Plaza[/h2]

Johanna has been working on plaza optimizations and polish in preparation for our 1.0 release. While optimizing, she's also been working on fake interiors for more immersion and seamless transitions between interiors and exteriors.

[h3]Plaza: Boardwalk Ice Cream Store[/h3]



[h3]Plaza: Trivia Fake Interior[/h3]



[h2]Arcade[/h2]

macdguy has been working on finishing the Arcade shooting gallery in preparation for our 1.0 release.

[h3]Arcade: Shooting Gallery[/h3]

[previewyoutube][/previewyoutube]



[h2]New Player Models[/h2]

Joshua continued working on the new player models, focusing on new outfits.

[h3]New Player Models[/h3]

[previewyoutube][/previewyoutube]

[h2]New Items[/h2]

Nuclearxpotato has been working on highly-requested furniture for Condos to help fill out our catalogue, this week working on some new Laundry Machine items.

[h3]New Items: Laundry Machines[/h3]

New items are a Basic Dryer, Basic Washer, Combo, and Commercial Dryer.

Both "Basic" machines have the option to add coin slots. The commercial dryer has an option to make it an "upper" machine for stacking.



All machines have spinning drums that can be enabled.

[previewyoutube][/previewyoutube]

[h2]Miscellany[/h2]

As last week was our Thanksgiving break, we had a shorter worke week. We're back in normal development starting this week.

Joshua worked on some upcoming holiday items.

macdguy fixed some bugs relating to leaving vehicles. He also updated the VR bindings for Oculus and Vive, which should hopefully fix Oculus controllers.

Nuclearxpotato continued working on the Minigolf map, Dino Drive.

Sketchman worked on fixing bugs released in the patch last week.

Wheezwer finished the December calendar and started the new contests.

Will continued working on the 1.0 trailer music.

[h2]That’s a Wrap![/h2]
Thank you for reading and we’ll see you all next week for more!

---

Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack:
https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Hot Fix 0.18.3.0

Changes
  • Condo: Added division variants to Canvas Cone (matches Canvas Pyramid)
  • Condo - House: Updated garage door with new editable garage door
  • Condo - House: Fixed doors and windows not being editble
  • Condo - Suite: Replaced Suite's doors with editable versions and added sliding glass door to patio
  • Added ticket forfeit warning when attempting to leaving coin pushers


Bug Fixes
  • Fixed rich presence not working
  • Fixed friend list not showing active games your friends are in
  • Fixed FPS drop when opening scoreboard in Plaza due to friend look up
  • Arcade - Cow Wheel: Fixed pucks getting stuck in prize areas
  • Arcade - Coin River: Added checks to ensure gold bars, gold pots are properly respawned during gameplay
  • Arcade - Whose Hue: Fixed ball getting outside of the cabinet
  • Fixed going headless when switching player models while in appearance editor with first person legs on
  • Plaza Stores: Added sound limit to adding to cart to prevent 100 sound files playing when you add to cart 100 or remove tons from carts
  • Plaza Monorail: Fixed monorail map progress not updating always on the monorail maps
  • Condo: Fixed Copycat & drag copy not copying translucent/masked canvases properly
  • Condo: Fixed Copycat & drag copy not copying sprite translucent/masked/standing canvases properly
  • Condo: Fixed Copycat paste on canvas items applying the wrong canvas properties in certain cases
  • Condo: Fixed Copycat & drag copy changing world align canvas state on copy
  • Condo: Fixed Projectors missing media admin item settings
  • Condo: Optimized fan items
  • ZM SDK: Fixed sub-objective progress indicator not matching the size of the objective radius
  • Fishing: Fixed mouse controls being reversed when invert mouse is enabled during minigame


Tower Unite is 30% off until Dec 4th!


https://store.steampowered.com/app/394690/Tower_Unite/






Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you love our game and want to support its development, please consider getting a Supporter Pack! We'd be so grateful!

https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!

https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Weekly Dev Log for November 26th, 2024

Hello everyone and welcome to this week’s Tower Unite Dev Log!

[h2]Winter 2024-25 Condo Contest[/h2]



Hey everyone,

The 2024-25 Winter Condo Contest has started!

As usual, we’re doing a Winter / Festivity theme.

So, your build should be either: winter-related, themed after winter holidays / holiday activities (including New Years), or generally wintry and festive!

The submission period ends on January 22nd, 2025 at 11:59 PM.

Click here for details!

[h2]December Event Calendar![/h2]



[h2]New Items[/h2]

Nuclearxpotato has been working on highly-requested furniture for Condos to help fill out our catalogue, this week working on Lobby Lounge Chairs, Vintage Radiators, Basic Bathtub, Clawfoot Bathtub (and a Trashed version), and Industrial Lights.

[h3]New Items: Lobby Lounge Chairs[/h3]



[h3]New Items: Vintage Radiators and Bathtubs[/h3]



[h3]New Items: Industrial Lights[/h3]



[h2]Miscellany[/h2]

Last week some of our staff was impacted by a bomb cyclone storm that hit Washington state. During the week, development was put on hold for those staff due to long power outages and Internet outages.

Everyone is okay and power and Internet was just restored early this week. We also had some other staff members out of work for the week due to other real-life incidents.

After our Thanksgiving break, we will be back to normal development.

This week will also be a shorter development week as we have our Thanksgiving break.

Johanna worked on the Plaza changes for the next major Plaza update that focuses on bug fixes and optimizations, along with working on the Ice Cream store for the boardwalk as part of the road to 1.0.

Joshua continued working on the new player models, focusing on outfits.

macdguy was impacted by the bomb cyclone storm and was out of power for the majority of the week, but also worked on finalizing the boardwalk shooting gallery and major bug fixes.

Nuclearxpotato continued working on the Minigolf map, Dino Drive.

Sketchman was impacted by the storm and was unable to work most of the week, but has been working on bug fixes for the rich presence feature for an upcoming hot fix.

Wheezwer worked on player profile backgrounds for Christmas, the holiday winter contests, and December calendar, along with organizing through reported bug fixes.

Will continued working on the 1.0 trailer music.

[h3]New Player Models WIP[/h3]



[h3]New Player Profile Backgrounds WIP[/h3]



[h2]That’s a Wrap![/h2]
Thank you for reading and we’ll see you all next week for more!

---

Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack:
https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Weekly Dev Log for November 19th, 2024

Hello everyone and welcome to this week’s Tower Unite Dev Log!

[h2]Cosmic Catsack Makeship Plushie! - FUNDED![/h2]



Thank you for everyone who supported our Makeship campaign for the Cosmic Catsack plushie!

They should start shipping on March 20th, 2025, so keep an eye out in the mail for your friend made out of space-time!

[h2]Bug Fixes Update (0.18.3.0)[/h2]



Last week, we released Update 0.18.3.0 which included a bunch of bug fixes, as we inch closer to our 1.0 release.

Read about the Bug Fixes Update (0.18.3.0)

This update included over 90 fixes to areas of the game that have had issues pop up in the recent updates, as well as long standing bugs.

Feedback Survey

We wanted to mention our Feedback Survey once again!

Provide Feedback on our Feedback Survey

We’ve already been getting a ton of responses and have gotten to work on major bugs that have been reported there in addition to ones we already knew about!

If you want to fill out the feedback survey, we seriously appreciate it and it is of great help to us as a small team.

[h2]New Items[/h2]

Nuclearxpotato continued working on new items.

[h3]New Items: Leather Sofa, Armchair, Loveseat[/h3]



[h3]New Items: Stationary Cars[/h3]

These condo items have openable doors and seats inside. Trimmed down "prop" versions will be available as alternate items.



[h3]New Items: Crowbar[/h3]



[h2]Miscellany[/h2]

Johanna continued working on finishing optimizations and art for the Plaza.

Joshua continued working on the new player models.

macdguy released the bug fixes update, and fixed more crashes over the weekend. He also finished both the Arcade and Boardwalk shooting galleries.

Nuclearxpotato continued working on the Minigolf map, Dino Drive. He also updated the House condo to include the new garage door and fixed bugs with static windows.

Sketchman worked on optimizations and fixing bugs in preparation for the 1.0 release.

Wheezwer worked on organizing the player bug feedback, worked on art for posters, and other misc tasks.

Will continued working on the 1.0 trailer music.

[h2]That’s a Wrap![/h2]
Thank you for reading and we’ll see you all next week for more!

---

Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

---

Join our Discord for development updates and community fun! https://discord.gg/pixeltail
We love awesome people like you!

Follow our developments on our Trello in near real-time: https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack:
https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week! https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7