Map of the Week #40
"A moderator is never late, nor is he early, he arrives precisely when he means to!" - JAG
Sorry for the delay with this one! Let's not delay this any further and get straight to business.
As fun as long maps can be, sometimes we just have to take a break and enjoy something shorter and simpler – like with today’s “Fish Out Of Water” by RodigroW.

This level has us infiltrating a nightclub to assassinate a target – a Patriarch who, ironically, is the least dangerous threat in the level, as it’s packed to the brim with all sorts of far deadlier enemies who can actually open doors. The map’s very close-quarters, so aiming for the heads as enemies run at you can be challenging.

You can’t exactly just skip past everyone either – there’s a vent system you can take advantage of, but every exit is in clear sight of every enemy, meaning that using vents without taking undead out or distracting them is a huge risk. You have to think carefully about every move you make.

However, the only objective in the map is to kill the Patriarch, meaning if you’re good enough you can eliminate him while leaving the other half of the club untouched. The level’s a little linear, with two main routes that lead to the target, but it’s still a very engaging level that can provide a decent challenge without being a massive time loss if you die, like with bigger levels.
Play it now!
Sorry for the delay with this one! Let's not delay this any further and get straight to business.
As fun as long maps can be, sometimes we just have to take a break and enjoy something shorter and simpler – like with today’s “Fish Out Of Water” by RodigroW.

This level has us infiltrating a nightclub to assassinate a target – a Patriarch who, ironically, is the least dangerous threat in the level, as it’s packed to the brim with all sorts of far deadlier enemies who can actually open doors. The map’s very close-quarters, so aiming for the heads as enemies run at you can be challenging.

You can’t exactly just skip past everyone either – there’s a vent system you can take advantage of, but every exit is in clear sight of every enemy, meaning that using vents without taking undead out or distracting them is a huge risk. You have to think carefully about every move you make.

However, the only objective in the map is to kill the Patriarch, meaning if you’re good enough you can eliminate him while leaving the other half of the club untouched. The level’s a little linear, with two main routes that lead to the target, but it’s still a very engaging level that can provide a decent challenge without being a massive time loss if you die, like with bigger levels.
Play it now!












