Scarred Steel Devlog #8 – Breaking (and Rebuilding) the Detail Panel
[p]Hey guys,[/p][p]So, over the last seven days I managed to completely break the character detail panel — the UI that holds all the stats, equipment, and info for both players and enemies. Hours of work went down the drain, and I had to delete it all and start again. Painful, but in the end, the rebuild turned out even better.[/p][p][/p][p]This is my first ever game and I’ve decided to build it with AI because I have zero coding experience.[/p][p]It’s been a mix of fun struggles and endless errors, but also exciting progress along the way.[/p][p]In this devlog, you’ll see:[/p]
👉 My Game Dev YouTube[/p][p][/p][p]Thanks again for checking this out.
I’m looking forward to sharing progress with you each week as I work toward the first demo release and hopefully the Steam Next Fest in October![/p][p]– Ethan[/p]
- [p]How I broke (and eventually rebuilt) the character detail panel from scratch[/p]
- [p]My first experiments with cutscene art — including Bruce’s death scene[/p]
- [p]AI going completely rogue with some hilariously broken images[/p]
👉 My Game Dev YouTube[/p][p][/p][p]Thanks again for checking this out.
I’m looking forward to sharing progress with you each week as I work toward the first demo release and hopefully the Steam Next Fest in October![/p][p]– Ethan[/p]