Scarred Steel Devlog #11- Fixing My Game’s Ugliest Screen
[p]Hey guys,[/p][p]We’re now about 177 hours into development, and the big focus this week has been fixing my awful-looking UI. [/p][p]Honestly, it looked terrible before, and I only just realized I should probably be using references from other games to guide me.[/p][p][/p][p]In this devlog, you’ll see:[/p]
- [p]The struggle of remaking my UI from scratch after realizing how bad it looked[/p]
- [p]Progress on the new Victory Detail Panel and functional inventory/reward system[/p]
- [p]How I pulled references from Heads Will Roll: Reforged and Mount & Blade II: Bannerlord to improve visuals[/p]
- [p]Updates on the demo scope as I juggle ideas, cut features, and focus on hitting the Steam Next Fest deadline in under 3 weeks[/p]