Scarred Steel Devlog #14 - Demo Complete… Now What?
[p]Hey guys,[/p][p]So, we’ve officially released the Scarred Steel demo![/p][p]This devlog might honestly be the most painful one I’ve ever recorded — because the final push for this demo was brutal. The last 7–9 days were full of 8–12 hour sessions, nonstop bug fixes, and late-night uploads (the last one was at 2 a.m., just to meet the Steam Next Fest deadline).[/p][p]It’s been a mix of fun struggles and endless errors, but also exciting progress along the way.[/p][p]In this devlog, you’ll see:[/p]
- [p]The final crunch week of development leading up to the demo release[/p]
- [p]What went into the Steam Next Fest launch build (and what went wrong)[/p]
- [p]My thoughts on where the game is heading next — from Acts 1–3 to Acts 1–10, with new systems like perks, reputation, and more[/p]