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Scarred Steel Devlog #15 – The Plan For The Full Game

[p]Hey guys,[/p][p]So, after finally releasing the demo, I’m now shifting focus toward building out the full story, and this is where things get really creative (and slightly chaotic).[/p][p][/p][p]In this devlog, you’ll see:[/p]
  • [p]The process of outlining Acts 4 through 10 and figuring out how the rest of the story will unfold.[/p]
  • [p]How I’ve been remaking all the character portraits and combat stances in higher quality using ChatGPT-generated images.[/p]
  • [p]My plan for adding new systems like open map exploration and council influence mechanics.[/p]
  • [p]And a bit of the usual internal battle between “I should plan this” vs. “just build it and adjust later.”[/p]
[p]🎥 Watch the full Devlog #15 here:[/p][previewyoutube][/previewyoutube][p]If you’d like to support the game, don’t forget to add Scarred Steel to your wishlist & support me on YouTube:[/p][p]👉 Steam Wishlist Link[/p][p]👉 My Game Dev YouTube[/p][p]Thanks again for checking this out.[/p][p]I’m looking forward to sharing progress with you each week as I work toward the full game release![/p][p]– Ethan[/p][p][/p]