Scarred Steel Devlog #16 – Expanding The Story & Cutscenes
[p]Hey guys,[/p][p]So, I’ve just got back from my holiday, and this week, I’m diving straight back into building out the story for Scarred Steel.[/p][p]In this devlog, you’ll see:[/p]
👉 Steam Wishlist Link[/p][p]👉 My Game Dev YouTube[/p][p][/p][p]Thanks again for following along.
I’m looking forward to sharing progress with you each week as I push toward the full release of Scarred Steel.[/p][p]– Ethan[/p]
- [p]How I’m structuring all seven Council Member storylines, each with their own cutscenes, dialogue, and visuals[/p]
- [p]The approach I’m using to build them efficiently, while keeping player choice and replayability[/p]
- [p]My updated timeline and goals for getting the full game out before the end of the year[/p]
👉 Steam Wishlist Link[/p][p]👉 My Game Dev YouTube[/p][p][/p][p]Thanks again for following along.
I’m looking forward to sharing progress with you each week as I push toward the full release of Scarred Steel.[/p][p]– Ethan[/p]