Scarred Steel Devlog #18 – The Kingdom Map Finally Came to Life
[p]Hey guys,[/p][p]So, this week I finally got the Kingdom Map to actually come alive and start functioning, after having no clue where to begin.[/p][p]In this devlog, you’ll see:[/p]
- [p]The struggle of getting territories, movement, and hover effects working without breaking everything[/p]
- [p]How I built the Kingdom Map system, added territory selection, glowing hover effects, and made the player piece move between regions[/p]
- [p]A funny moment where the map somehow looked semi-decent despite me winging half of it[/p]