[p]I wanted to share more about some of the new companions in the full version, one of which I am thinking to add to the demo.[/p][p][/p][p]These changes make progression a lot easier and allow you to ascend quicker on your first playthrough.[/p][p][/p][h2]
Goat on a Boat[/h2][p][/p][p]This word pun was inspired when I was chatting with one of the first few people to try Siegeturtle![/p][p]I thought it was cool to have such an animal name and so it was added to the game![/p][p][/p][p]
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[/p][p][/p][p]The goat allows you to enhance stats much earlier than before, by reducing the stats required to enhance them.[/p][p][/p][p]For example, instead of 200 STR, you can reduce this to 100 STR with the goat. One cannot go below 50% of the original requirements, but at higher levels, a 50% reduction results in several more enhancements being possible, which amplifies stats growth in the late game.[/p][p][/p][h2]
Professor Quack[/h2][p]I wanted to add a duck to the game too, similar to Havendock's Duck on a duck on a duck:[/p][p][/p][p]
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[/p][p][/p][p]I ultimately came up with a skill for reducing enhancement prices. I came up with a story for the duck and its personality and came up with Professor Duck and his skill, Quackonomics, which fit the flavourful style of the game.[/p][p][/p]
[p]After a semester at the prestigious School of Quackonomics, this duck mastered the art of pinching pennies. Now he's on the run for scamming his students of bread.[/p]
[p][/p][p]The duck unlocks a skill that reduces the cost of enhancements by a percentage amount exponentially - similar to the Goldfish, but for enhancements. Apparently, it is currently rated as an S-tier skill by Fortas, one of the most experienced players in the game, alongside the Goldfish, Kingfisher and Bee companions.[/p][p][/p][p]Lastly, I want to share a sneak peek of a new biome that will be added to celebrate Halloween![/p][p][/p][h3]
New biome: Candyland?[/h3][p][/p][p]
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[/p][p]I wish everyone a happy weekend! TGIF~[/p][p][/p][p]-YYZ[/p][p][/p][p][/p][p]
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