v0.32.2 - Jetpack boost, New SP rewards
v0.32.2 is released!
[p][/p][h3]Early game improvements[/h3][p][/p][p]Hi all, thanks to feedback, I have made improvements to enhance and speed up the early game experience.[/p][p][/p][p]I notice that HP wasn't a problem early game, and you could easily just go straight to 50m, so the turtle HP was decreased. This was actually a problem because people didn't know how to get SP, and the death objective was rarely completed early on. This hopefully makes you die faster to discover that you gain SP from dying, and speed up the gain rate of SP which is crucial early on.[/p][p][/p][p]Jetpack was also unrewarding early game, so it was buffed to start at 15% instead of 5%.[/p][p][/p][p]- [p]Jetpack now starts at 15% of max dist, and increases by 0.2~0.5% per level[/p]
- [p]First ascension now awards 10 SP per companion instead of 5[/p]
- [p]Attributes after Lv 200 cost reduced[/p]
- [p]Add 1~5 as shortcut keys to upgrade stats[/p]
- [p]Bee stings now -5% for first 50 levels, -3% after[/p]
- [p]Topwear HP% boost increased by 2.5x[/p]
- [p]Glove Damage% boost increased by 2.5x[/p]
- [p]Turtle base HP: 100 -> 20[/p]
- [p]Turtle base move speed increased: 0.1 -> 0.15m/s[/p]
- [p]Move speed card bonus decreased: +0.01 -> +0.005m/s[/p]
- [p]Add 7th card type: +3 Skill Points[/p]
- [p]Coin size reduced by 10%[/p]
- [p]Resurrect max level capped at 151[/p]
- [p]Mute game when window is unfocused[/p]
- [p]Possibly fix issue where audio re-enables upon switching audio device[/p]
- [p]Fix untranslated Game toggle setting for 'Faster Respawns'[/p]