v0.40 - New skill: Shell care!
[p]v0.40 is released![/p][p][/p]
[/p][p][/p][p]This one mainly affects the full version content that I am working on, but also improves offline progress eventually: When adding Treasure Seeker and Jackpot, they did not increase the average gold gained, which often under-valued your gold gain in late game from offline progress, so this has been rectified! [/p][p][/p][p]A few changes have been made to the demo. I also fixed a bug where typing a savefile name (added back in v0.35) triggers shortcut keys to buy attributes.[/p][p][/p][p]Full changelog below:[/p][p][/p][h3]Content[/h3]
[/p][p][/p][p][dynamiclink][/dynamiclink][/p]
New passive: Shell Care!
[p][/p][p]HP regen has been a bottleneck in early game and if you don't unlock the overpowered 'Dolphin Blessing' skill, you tend to struggle much more. So I will introduce a skill that will increase HP regen passively. Since this is a passive, the effect is weaker than the dolphin blessing buff.[/p][p][/p][p]- [p]Added new “Shell Care” passive skill[/p]
- [p]Reduced dark matter cost to upgrade sentinel summoning by 5x[/p]
- [p]Potion tiers adjusted: T1 potions can now drop at all levels (with level 0 potion skill)[/p]
- [p]Home Shop EXP given increased: 20% → 25% of current EXP to level up[/p]
- [p]Minimum Shop EXP: 1000 → 300[/p]
- [p]Temporarily reduced dungeon boss auto-summon cooldown: 1.8s → 1s[/p]
- [p]ESC now closes boss dungeon[/p]
- [p]Bonus companion popup now clarifies double SP is for first adventure[/p]
- [p]Home red dot only shows when you can afford an upgrade (after first ascension)[/p]
- [p]SP [/p]
- [p]Best SP per second now calculates upon death instead of upon respawn[/p]
- [p]Fixed infinite Best SP per second due to 0s runtime[/p]
- [p]Bosses / Summons[/p]
- [p]Fixed bosses starting with last boss’s rage amount (mainly for the final boss)[/p]
- [p]Fixed dungeon bosses not spawning unless auto-sentinel was ticked at high darkness gains[/p]
- [p]Fixed auto dungeon bosses and auto sentinels spawning without cooldown[/p]
- [p]Enemy rage is now saved[/p]
- [p]Buffs / Combat[/p]
- [p]Fixed buffs not applying on first enemy spawned upon game load (Gold Pot not applying to first kill)[/p]
- [p]Fixed enemy damage in tooltip not updating with Tough Skin buff[/p]
- [p]Shop / Fishing[/p]
- [p]Home shop gold now correctly affected by Treasure Seeker and Jackpot skills (for Home feature)[/p]
- [p]Fixed mass-buy fishing upgrade causing negative gold or pearls (for fishing feature)[/p]
- [p]Other[/p]
- [p]Fixed BuffManager.instance null error[/p]
- [p]Fixed typing savefile name triggering shortcut keys[/p]